Magic and COG2, now it all makes sense to me

After reading Cults 2, which I really enjoyed by the way, it all fits and makes sense to me.

Now we have the 3 way split (theism, wizardry and animism) from heroquest, as well as "innate magic" (represented by the core book rune magic really. JUst figure that the rune really just triggers inate and inherent abilities) and its all good :)

Im happy now.
 
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