Kingside_Bishop
Mongoose
Greetings everyone!
Kingside_Bishop here...
I have introduced some old high school buddies to Traveller, and we've started playing a regular game via Skype and Roll20. I'm the referee. So far they're liking it, but we've only gone through chargen and some light roleplay. Unfortunately, they didn't take a shining to my Pirates of Drinax pitch, so we're just doing a "normal" Traveller campaign in the Trojan Reach sector, which I love. They've signed on as crew to a bounty hunting q-ship running the Hierate route from Fist to Tyokh, and the first stop is Wildeman.
My problem is this: I don't have the time to write adventures of my own right now. Can anyone suggest a good, published adventure that could be adapted to Wildeman? Some themes I'd be interested in exploring are ghost ships, pirate scouts (i.e. in the starport), conflicts between belters... or anything that one might run into in a system composed mostly of asteroids.
Thanks for any assistance.
Kingside_Bishop

I have introduced some old high school buddies to Traveller, and we've started playing a regular game via Skype and Roll20. I'm the referee. So far they're liking it, but we've only gone through chargen and some light roleplay. Unfortunately, they didn't take a shining to my Pirates of Drinax pitch, so we're just doing a "normal" Traveller campaign in the Trojan Reach sector, which I love. They've signed on as crew to a bounty hunting q-ship running the Hierate route from Fist to Tyokh, and the first stop is Wildeman.
My problem is this: I don't have the time to write adventures of my own right now. Can anyone suggest a good, published adventure that could be adapted to Wildeman? Some themes I'd be interested in exploring are ghost ships, pirate scouts (i.e. in the starport), conflicts between belters... or anything that one might run into in a system composed mostly of asteroids.
Thanks for any assistance.

Kingside_Bishop