How do they measure up to each other, and how compatible are they?
I don't really have a great feel for balance. It seems that the LW classes are specialized versions of the core D&D classes with feats built into them. So how well would a regular D&D Fighter, Rogue, etc, do next to a Kai Lord or Sommlending Knight? Would they be able to hold their own?
Could I take a normal D&D Fighter and have him adventure with a LW party, progress like a normal D&D fighter, earning regular feats and special abilities, and do just as well?
I realize there would be some problem with the magic-using characters, since LW has a much different magic system. I would probably want to stick with that, so I wouldn't include Wizard, Sorcerer, Druid, etc. But it seems like I could just drop the non-magical classes right in. I'm really just looking for a way to incorporate generic Fighters and Rogues that can keep up.
What do you think?
I don't really have a great feel for balance. It seems that the LW classes are specialized versions of the core D&D classes with feats built into them. So how well would a regular D&D Fighter, Rogue, etc, do next to a Kai Lord or Sommlending Knight? Would they be able to hold their own?
Could I take a normal D&D Fighter and have him adventure with a LW party, progress like a normal D&D fighter, earning regular feats and special abilities, and do just as well?
I realize there would be some problem with the magic-using characters, since LW has a much different magic system. I would probably want to stick with that, so I wouldn't include Wizard, Sorcerer, Druid, etc. But it seems like I could just drop the non-magical classes right in. I'm really just looking for a way to incorporate generic Fighters and Rogues that can keep up.
What do you think?