Lets see a monster manual before epic rules

Eternalknight said:
Although I'm thinking I'd rather see monsters rolled out in Gazetteers, so when you're playing in Vassagonia you know you have everything you need in the Vassagonia book, and so on.

I think that's a fantastic idea! Much of the original books were based on Lone Wolf acclimating himself to new regions and dealing with the area's monsters, plantlife, and politics. If such gazeteer books are going to be produced, including some region-specific critters in each would be really great in my opinion.
 
I too want to see a Monster Book and Adventure Modules first before any Epic Level book.
 
Well to me the character classes are the most important part of the LWRPG. I'm very happy that Magic of Magnamund is coming out with more classes and would like to see that balanced out with a Warriors of Magnamund book.

It will be quite some time before I need Epic rules but I do want to see them at some point. A bestiary would be good just to have all of the beasties in one place but I would rather see them in a gazetteer format. My main concern is to get out all of the core rule books as soon as possible. I hope we do see fifty rulebooks, and I would buy them all, but if there was a problem and not too many books are published. I would rather go to the game books for regional info.

That said the gazetteers sound like a great way to go with the regions, and I do really want to see the region fleshed out with a set of 128 page source books like the Darklands, which is very good.

So

Warriors of Magnamund
Bestiary :?:
Epic
Gazetteers - Adventures
 
Now I'm kinda sorry I even ASKED for Epic rules :)

I was initially interested, if only to see what the Grand Master (and New Order) abilities are like, even if by MS 5000, Lone Wolf hasn't even been born, let alone achieved Kai Supreme Master¬¬

NS.
 
North Star said:
Now I'm kinda sorry I even ASKED for Epic rules :)

I was initially interested, if only to see what the Grand Master (and New Order) abilities are like, even if by MS 5000, Lone Wolf hasn't even been born, let alone achieved Kai Supreme Master¬¬

NS.

I'm happy if they put out epic stuff sooner rather than later as long as it's not at the expense of other things I would consider core. I am really looking forward to seeing epic rules and will certainly buy them.

Also if the gazetteer goes ahead it would be a great place to put regional herbs and potions.
 
what about a book with all monsters and npc from the lw books 1-28

and all with d20LW stats

wich level is zakhan, which powers does the chaosmaster have what about alyss and so on and so on....

opinions?
 
Methos said:
what about a book with all monsters and npc from the lw books 1-28

and all with d20LW stats

wich level is zakhan, which powers does the chaosmaster have what about alyss and so on and so on....

opinions?

I'd still rather see them carved up into geographical areas, as all but a few monsters can be tagged to a specific area of Magnamund. Otherwise its just another "core book" that needs to be carried around with everything else.

The one exception I'd make would be if there were enough NPC characters to warrant a book on their own... "Lone Wolf: Associates and Antagonists", but I wouldn't want the monsters in there, and I'd still want the NPCs reprinted by geographical area.
 
I have to go with mthomason on this. I think that the NPC idea is great but I think that they would be better placed in a regional gazetteer. Even the beasties I would prefer to see in regional source books. My concern with this is that some key region books don't see the light of day and we miss out on monsters that had there been a bestiary we would have had. But I guess the same arguments hold true for NPCs so go not to the elves for advice for they will say both yay and nay. :?

Another book I would love to see would be a book of skirmish rules for use with the Lone Wolf minis. Something like Chronopia where you can play with small number of models each side right up to dozens. Any thoughts on this? :)
 
Winter Wolf said:
Another book I would love to see would be a book of skirmish rules for use with the Lone Wolf minis. Something like Chronopia where you can play with small number of models each side right up to dozens. Any thoughts on this? :)

I've been thinking the same since the LW minis were announced, and was hoping something might come out of Mongoose, maybe something adapted from the Gangs of Mega-City One rules but as I haven't seen them yet I have no idea if that would be practical or not. I have this urge to refight the bandit battle from book four :)
 
mthomason said:
I have this urge to refight the bandit battle from book four :)

:shock:

But for that you would need Guard Captain D'Val, Guard Cavalry, Border Rangers, a range of Vassa warriors, wardogs, townspeople and a Captain on an Ikitar! Sounds pretty darn good to me. :D

I'd really like to do the Skyrider V Kraan form shadow on the sand it would need some special terrain, a Skyrider. Apart from the Kraan, slight problem there, it would be quite possible. Most of the minis should be coming out fairly soon:

Kai Lord,
Brother Of The Crystal Star,
Dwarven Gunner Of Bor,
Drakkarim,
Vordak (use Helghast stand in). :D
 
Winter Wolf said:
:shock:

But for that you would need Guard Captain D'Val, Guard Cavalry, Border Rangers, a range of Vassa warriors, wardogs, townspeople and a Captain on an Ikitar! Sounds pretty darn good to me. :D

Yepyepyepyep :D

Although I don't mind converting D'Val... just to save the Mongoose sculptors some work :)

Winter Wolf said:
I'd really like to do the Skyrider V Kraan form shadow on the sand it would need some special terrain, a Skyrider. Apart from the Kraan, slight problem there, it would be quite possible.

::drools::

I seem to recall the Magnamund Companion has instructions for building the Skyrider.
 
mthomason said:
I seem to recall the Magnamund Companion has instructions for building the Skyrider.

There is a Brotherhood Magician character in my current group. I think they may have to construct a model of the skyrider if they want one and they survive that far. :wink:

Another potential game you could run with models out soon is Lone Wolf and Rygars flight from Port Bax to the Tarnalin. Sommelending Knights, Kai Lord and Helghast.

Did someone mention a Gourgaz with that you could fight out Prince Pelathar's last stand. :D
 
mthomason said:
Methos said:
what about a book with all monsters and npc from the lw books 1-28

and all with d20LW stats

wich level is zakhan, which powers does the chaosmaster have what about alyss and so on and so on....

opinions?

I'd still rather see them carved up into geographical areas, as all but a few monsters can be tagged to a specific area of Magnamund. Otherwise its just another "core book" that needs to be carried around with everything else.

The one exception I'd make would be if there were enough NPC characters to warrant a book on their own... "Lone Wolf: Associates and Antagonists", but I wouldn't want the monsters in there, and I'd still want the NPCs reprinted by geographical area.

I don't know. It seems to work fine for just about every other D20 product to have a DM guide/PH guide/Campaign Setting/Monster Manual out...unless you're really crowded for space...that's never failed me. You'd only be trading one book for at most two...

And then you have monsters that are likely to be in some main tome that you need to drag out, anyways...or just have the stats for Giaks, Drakkarim, Doomwolves etc memorized...which defeats some of the point of having a resource made available. And how are we going to get these type of monsters out if they are in a regional book only?

Basically, it adds some coolness to have the Vassagonian monsters in that gazetteer...but all it does when having that adventure is make you pull out another book if you want more standard monsters in the adventure, and it doesn't really help you cut down on the total number of books you need on a given play session. I'd rather thinner/cheaper or more detailed gazetteer fluff and leave the statted stuff to collected works.
 
At one session per book, that means my group will hit 20 in eight sessions.<---that's some weird math you got there...

Unless you mean one level per session per book?

From my reading of all the books the whole 28 of them. I wouldn't expect but about 1 level per book. And if you look at the progression of Lone Wolfs powers in each book that is about what it is in the RPG. SO by that logic you shouldn't be needing to worry about anything over level 20 until you get to the 20th book. Or at the very least the 13th book.

Books 1-5 Kai
Books 6-12 Magnakai
Books 13-20 Grand Master
Books 21-28 The New Order

And Finally
Books 1-12 Legends of Lone Wolf Series

Iggy
 
papaiggy said:
At one session per book, that means my group will hit 20 in eight sessions.<---that's some weird math you got there...

Unless you mean one level per session per book?

The logic behind his reasoning is that LW starts book 1 at level 5 (5 Kai disciplines). He's level 9 in book 5, yet he's level 13 in book 6. Ultimately, he reaches level 20 at the end of book 12. I don't know how he ends up with 20 levels in 8 sessions though.
 
The logic behind his reasoning is that LW starts book 1 at level 5 (5 Kai disciplines). He's level 9 in book 5, yet he's level 13 in book 6. Ultimately, he reaches level 20 at the end of book 12. I don't know how he ends up with 20 levels in 8 sessions though.

Because at the time of posting the group was level 12. :D

The progression I am using is as follows:

Book 1: 4
Book 2: 6
Book 3: 8
Book 4: 10
Book 5: 12

That's pretty rapid, and means that a couple Magnakai skills are gained before they should be, but it saves a big jump when moving onto the Magnakai series (Edit: it also balances out fairly nicely with the capabilities required to take out most of the biggest nasties encountered in each book.)

Book 6 to 12: +1 level per book, keeping pace exactly with Lone Wolf.

I'm not sure whether or not I'm going to hand out many extra levels when we move onto the Grand Master series. Moving to 21 could probably be enough.

I have to say that this kind of advancement certainly makes for an interesting and different style of play, although as I believe I mentioned earlier, it's not something I or my players would want to do regularly.
 
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