I just played my first game today and thoroughly enjoyed it.
It took me awhile to understand the significance of the fire zone concept, but when it finally penetrated I realized what an elegant concept it is.
You know how you always hear the sarge in the movies telling his men to spread out, don't bunch up? Well this is the first set of wargames rules I have encountered that actually makes it worthwhile to follow that advice.
I finally realized that if you spread your men out to the max, unless you're being shot at by auto weapons, you can limit you casualties to one per shooting action.
Yes, I've played rules where templates were used for artillery fire, but it still usually paid to bunch your guys up to take advantage of concentrated firepower and maneuverability, especially since all your guys could be the victims of small arms fire no matter how spread out you were.
This simple mechanism of fire zones makes you choose between risking more casualties or greater concentration of fire and greater maneuverability, all in a simple rule.
It took me awhile to understand the significance of the fire zone concept, but when it finally penetrated I realized what an elegant concept it is.
You know how you always hear the sarge in the movies telling his men to spread out, don't bunch up? Well this is the first set of wargames rules I have encountered that actually makes it worthwhile to follow that advice.
I finally realized that if you spread your men out to the max, unless you're being shot at by auto weapons, you can limit you casualties to one per shooting action.
Yes, I've played rules where templates were used for artillery fire, but it still usually paid to bunch your guys up to take advantage of concentrated firepower and maneuverability, especially since all your guys could be the victims of small arms fire no matter how spread out you were.
This simple mechanism of fire zones makes you choose between risking more casualties or greater concentration of fire and greater maneuverability, all in a simple rule.