Its a shame it has never gone beyond the pilot. It like a funny mix of Thundarr the Barbarian, Heavy Metal
(namely the stories of DEN
of Neverwhere and Taarna
of Arzach), and other Conan-ish clichés.
I like such a setting, it reminds me of my Gamma World campaigns (the first two edition was campy and over-the-top in a fun way). I still play Gamma World, but I'm using the Mutant Future
rules as they are more compatible with the older D&D games, and I'm working on a house-rule
to allow for magic use in the game. If you never played such a game before its worth checking out, and its free! :wink: