Gruffty the Hiver said:I *think* there was a prototype of something like that in T4 which might prove a useful reference/resource/baseline/idea-generation springboard. ?Universal Law Profile - I think it was called? Dunno, just a suggestion as a starting point... :shock: :?Mongoose Gar said:One thing I'm fiddling with is expanding the Law Level of worlds so they can ban things other than weapons. My current lists are: Weapons, Drugs, Information, Technology, Travel and Psionics. So, a Law-9 world that bans Drugs might forbid entry to anyone using anagathics, and smuggling advanced medicines onto that planet would be very profitable.
Grufty: Wrong edition.

Classic Traveller: DGP's Grand Census
MegaTraveller: DGP's World Builder's Handbook
(both are the same system for expanding UWP's.)
The expanded details can be reverse engineered really easily:
The tech code breakdowns were almost always small adjustments to primary tech code, and categories as per the CT Tech Table (which reprints in MegaTraveller)
The Law breakdown was 2d6-7+LL for each subfield. Using allowed Weapons, Movement, Privacy, Dissent, Intoxicants, and Punishments with base LL remaining chance of police encounter per four hours (as per CT/MT) sounds like a really good baseline to me. Same process, different fields.
Government breakdown defined structure, subtypes, branches, etc... definitely belongs in a supplement, and needs to be redeveloped whole cloth to avoid copyright infringement.
The social breakdowns were interesting, but like government, redevelop from scratch.
The Religion profile again was useful, but like Gov't and Social, needs to be redeveloped from scratch.