The way we play is ships jumping place their JP's before any ships in normal space have moved. This gives the ships a chance to move if they can, eg Spd 0 or trapped within a asteroid field you might be in trouble.
So place at the beginning of movement phase, dam done at end of movement phase if you are still in range.
Voted for specific scenario.
Just added this bit in but maybe we could scrap AJP, just have JP. Have the Flight Computer trait cover the abilities since AJP & Flight Comp seem to go hand in hand.
If you have a Flight Comp CQ 7 to avoid scattering & being able to fire & without CQ 9. This gives normal ships the chance to being able to fire when coming through since most ships can according to what we see.
So place at the beginning of movement phase, dam done at end of movement phase if you are still in range.
Voted for specific scenario.
Just added this bit in but maybe we could scrap AJP, just have JP. Have the Flight Computer trait cover the abilities since AJP & Flight Comp seem to go hand in hand.
If you have a Flight Comp CQ 7 to avoid scattering & being able to fire & without CQ 9. This gives normal ships the chance to being able to fire when coming through since most ships can according to what we see.