Jump 6 Fleet Courier

mavikfelna

Emperor Mongoose
The description for the Fleet Courier in High Guard says they switched to Jump 5 from Jump 6 because of the turn-around time for refueling the jump 6 ships, but this really doesn't track. The jump 5 Fleet Courier has a 48 hour turn around time. I built a jump 6 version with a turnaround time that should be under 30 hours. It's also cheaper than the HG version. I admit, I used High Yield scoops to speed up the scooping time, but even without them it still would be under 48 hours turnaround.

Screenshot 2025-12-25 235615.png
 

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The description for the Fleet Courier in High Guard says they switched to Jump 5 from Jump 6 because of the turn-around time for refueling the jump 6 ships, but this really doesn't track. The jump 5 Fleet Courier has a 48 hour turn around time. I built a jump 6 version with a turnaround time that should be under 30 hours. It's also cheaper than the HG version. I admit, I used High Yield scoops to speed up the scooping time, but even without them it still would be under 48 hours turnaround.

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I also have a J6 Fleet Courier design in my ship designs. Once I have spare time again, I’ll have to compare them.

I know mine is built at Vincennes and is TL16 and that cuts back on the fuel. It should be able to do a fast turnaround and keep going.

 
Last edited:
High Guard Update 2022 page 183.
It makes no sense to me, it's right there.
Ignore it, it is written by an author that doesn't know the setting well enough, is a mistake, or is another MgT setting retcon - shame they are not bound by canon as MWM said he was. The IN jump 6 fleet courier is rather important in maintaining the Navy's edge... not to mention there is the secret jump 6 intelligence agency network too - or are they going to retcon that as well?

The other explanation is the HG2022 changes to the design rules are so broken they can not reproduce the jump 6 canonical version.
 
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