Well, I ran my players through a little introductory scenario of my own, designed to introduce them in turn to various parts of the system.
It went pretty well, until I tried to introduce them to melee combat.
Taking on a Tap Gang in a crowded mall shouldn't be any great challenge for the highly trained judges, I thought.
Until we ran into this little problem with armour.
Gah! It seems to me to be simply too difficult for an average judge to get through common mega-city citizen armour values.
Has anyone else come accross this problem? Are armour values too high? Or do I simply have some exceptionally wimpy judges?
It went pretty well, until I tried to introduce them to melee combat.
Taking on a Tap Gang in a crowded mall shouldn't be any great challenge for the highly trained judges, I thought.
Until we ran into this little problem with armour.
Gah! It seems to me to be simply too difficult for an average judge to get through common mega-city citizen armour values.
Has anyone else come accross this problem? Are armour values too high? Or do I simply have some exceptionally wimpy judges?