sidewinder
Mongoose
Hey, I'd still like to see the Psi corp ships that have spines actually get the shields to go with them.
Da Boss said:Narn = Inferior![]()
Guess they could not reproduce the proper guns and managed to reverse engineer the light Ion cannons :?:
dag'karlove said:Senor Boss Ill show you just how inferior The Narn can be. Too bad you live across the pond. Ill tell you however any time you are ain tehe states around COloraod way Ill Give your Fanheads a Nice Arse whooping.
skavendan said:Tzarevitch said:How about the G'Quan? Upping the beam to 6d would make the ship worthwhile.
Tzarevitch
Just take off lumbering they have way too many lumbering ships.
Tzarevitch said:The popgun of a laser cannon is anothe rmatter. For some reason the designers got hooked on e-mines despite the fact you see G'Quans fire them in one scene to my knowledge. Every other time you see them fight, they are blasting away with the lasers.
sidewinder said:Hey, I'd still like to see the Psi corp ships that have spines actually get the shields to go with them.
silashand said:dag'karlove said:Senor Boss Ill show you just how inferior The Narn can be. Too bad you live across the pond. Ill tell you however any time you are ain tehe states around COloraod way Ill Give your Fanheads a Nice Arse whooping.
He keeps saying that. I guess I'll actually have to assemble my new Centauri and make him eat his words...
Cheers, Gary
msprange said:JayRaider said:Will the Abbai be updated in the next supplement?
They are not on the cards.
If the G'Quan was to get anything, it should get a Damage/Crew boost to reflect Narn ships being tougher than those of other races. Its firepower is already decent but with the others getting tougher ships this is one example that no longer quite "stands out".
mikelosaurus said:Da Boss said:Yep - Triggy and others have mentioned that they are working on the official update book
Given that a lot of the issues people have been talking about weren't caught in the playtest of 2nd ed, is there a formal playtest program in place for the development of future books/editions, and if so, how do we participate?
re work on a break at present but not too bad!Rawwar said:Superior but clearly uglier hence no pic of one on your avatar. :roll:
Busy day at work again??
Da Boss said:Merging Shadow Ships - interesting but I guess that brings up all sorts of fun things with the pinning and telepathic disruption?
Seriously, I do consider the Q'Quan to be overly weak compared to other Battle level ships partially for the reasons you state. If it had 6 AD beam it would make it a bit more formidable and the G'lan (?) alot better - 6 AD BS beam and 2 AD F arc beam
Rawwar said:Seriously, I do consider the Q'Quan to be overly weak compared to other Battle level ships partially for the reasons you state. If it had 6 AD beam it would make it a bit more formidable and the G'lan (?) alot better - 6 AD BS beam and 2 AD F arc beam
Yeah I think it's a well known shortfall my point would be, there's no point just chucking extra damage & crew on it otherwise I can tell you exactly what the next batch of complaints will be.
I'm with you here, I'd much prefer to see the basics nailed than a raft of new tricks rolled out that haven't really be asked for. Shadow merging sounds good and characterful but....
Your pic reminds me of Kerrigan which reminds me, is Starcraft 2 actually out yet??
skavendan said:Da Boss said:Merging Shadow Ships - interesting but I guess that brings up all sorts of fun things with the pinning and telepathic disruption?
*waves hand* "You don't want to consider the Psi Corp"
*waves hand* "You want the shadows to die"
Da Boss said:- fun new rules sound good but are they going to cause more problems? Hopefully notSeems a bit bizare to spend time on these and not look at the Abbai??