The Robot Handbook has the Ship's Brain technology, which is described in such a way:
"A ship’s brain gives a spacecraft the capability to perform some functions autonomously and can give the ship itself a personality. Whether operating directly through interfaces to a spacecraft’s control systems or through drones or avatars, ship’s brains can supplement or replace some crew functions"
Do you think intelligent ships using self-aware brains fit into OTU?
And would you introduce such ships for the players, or even get the players to crew such a ship?
I was theorycrafting a vessel for an exploration/espionage adventure and I was wondering if and Omega-class brain with a personality based on Richard Francis Burton would be a good idea.
The vessel itself (an advanced Darrian-IISS coordination):
"A ship’s brain gives a spacecraft the capability to perform some functions autonomously and can give the ship itself a personality. Whether operating directly through interfaces to a spacecraft’s control systems or through drones or avatars, ship’s brains can supplement or replace some crew functions"
Do you think intelligent ships using self-aware brains fit into OTU?
And would you introduce such ships for the players, or even get the players to crew such a ship?
I was theorycrafting a vessel for an exploration/espionage adventure and I was wondering if and Omega-class brain with a personality based on Richard Francis Burton would be a good idea.
The vessel itself (an advanced Darrian-IISS coordination):
| Multirole Explorer Vessel IISS "RF Burton" | Mass | Cost | Energy | |
| (Destroyer, modified MIDU AGASHAM Class) | ||||
| Hull | 3,000 tons, Streamlined | — | 180 | |
| Reinforced, Radiation shielding | — | 165 | ||
| Armour | Bonded Superdense, Armour: 4 | 115,2 | 57,6 | |
| M-Drive | Thrust 6 (energy efficient, reduced size x2) | 144 | 594 | 1350 |
| J-Drive | Jump-4 (reduced fuel x2) | 305 | 571,875 | 1200 |
| Power Plant | Fusion (TL15), Power 3600 | 180 | 354 | |
| Basic Ship Systems | 600 | |||
| Fuel Tanks | J-4, 24 weeks of operation | 1188 | ||
| Bridge | Holographic Controls | 60 | 18,75 | |
| Computer | Core/100fib | — | 195 | |
| Sensors | Advanced | 5 | 5,3 | 6 |
| Sensor Stations | 3 | 1,5 | 3 | |
| Countermeasures Suite | 2 | 4 | 1 | |
| Enhanced Signal Processing | 2 | 8 | 2 | |
| Weapons | Medium Plasma-pulse Cannon Bay (long range) | 100 | 37,5 | 90 |
| Triple Turrets (missile racks) x6 | 6 | 19,5 | 6 | |
| Triple Turrets (pulse lasers, accurate) x8 | 8 | 38 | 104 | |
| Triple Turrets (sandcasters) x2 | 2 | 3,5 | 2 | |
| Point Defence Laser Batteries (Type III) x2 | 40 | 40 | 60 | |
| Ammunition | Missile Storage (288 missiles) | 24 | ||
| Sandcaster Canister Storage (160 canisters) | 8 | |||
| Screens | Meson Screens x2 | 20 | 40 | 60 |
| Nuclear Dampers x2 | 20 | 20 | 40 | |
| Craft | Docking Space (100 tons) | 110 | 27,5 | |
| Serpent Class Scout | — | 19,36 | ||
| Systems | Fuel Processor (600 tons/day) | 30 | 1,5 | 30 |
| Fuel Scoops | — | |||
| Armoury | 5 | 1,25 | ||
| Briefing Room | 4 | 0,5 | ||
| Medical Bay (12 patients) | 16 | 8 | 2 | |
| Laboratory (6 scientists) | 24 | 6 | ||
| Workshop (6 mechanics) | 18 | 2,7 | ||
| Collectors | 125 | 62,5 | ||
| Biosphere (60 crew) | 30 | 6 | 30 | |
| Library | 4 | 4 | ||
| Ship Brain: Omega | 40 | |||
| Jump Filters | 5 | |||
| Staterooms | Standard x60 | 240 | 30 | |
| Software | Manoeuvre | |||
| Intellect | ||||
| Jump Control/4 | 0,4 | |||
| Library | ||||
| Advanced Fire Control/1 | 12 | |||
| Anti-Hijack/2 | 8 | |||
| Virtual Gunner/2 | 15 | |||
| Electronic Warfare/3 | 24 | |||
| Evade/3 | 3 | |||
| Point Defence/2 | 12 | |||
| Common Areas | 60 | 6 | ||
| Cargo | 101,8 | — | ||
| Total: | 2648,235 | MCr |