I just feel that the Borderer is a "Conan version of Ranger" and comes off that way too much. The Nomab is very different to any D&D core class, so I like it better than the Borderer.
The ideal to me: Fuse the two and just call it "Nomad" instead.
The Borderer class is intended to be the two-weapon/archer class that the Ranger is in D&D. Everything about it screams "copy/paste" and it therefore just doesn't feel like it belongs. Were they to combine the two and give more "tracks" to take (like Scout or Calvaryman to benefit from the terrain/guide at some levels and born to the saddle stuff at other levels) That would make the Nomad class a formidible multi-role class instead. Throw in a few good class features about Craft(Storytelling) and you have a really cool "Arabian Nights" type of motif for the Shemites to still take, but that could easily be the Kenning master of Nordheim or the wandering hermit-sage from Stygia...orwhatever.
I just think that the Nomad is a more appropraiate Conan-ish class as written, and with so much similarity in class features with the Borderer a hybrid would be a better option, better character build basis, better multi-class option and more in genre. Think of it as a Bard with the ability to choose to be mounted or be a foot guide as level progression goes on.
I mean reall - who looks forward to getting "Heroic Sacrifice" class feature?? :lol:
This is what I'd assign for class features, and I'd drop the BAB progression to that of the Thief, Pirate, Nomad and Scholar:
1 - Born to the saddle 1, Track, Favored terrain +1
2 - Combat style OR Bonus feat (must choose)
3 - Endurance
4 - Favored terrain +2, Mobility
5 - Combat style OR Nomad Charge (must choose; can start progression here for style)
6 - Diehard
7 - 2nd Favored Terrian +1, Guide OR Bonus feat (must choose)
8 - Favored terrian +3
9 - Swift tracker
10- Combat style bump OR Nomad Charge bump (must choose; can start progression here for also)
11- Bonus feat, Improved mobility
12- 2nd favore terrian +2, Favore terrian +4
13- Born to the saddle 3, 3rd Favored terrain +1, Guide or Bonus feat must choose; can start progression here for also)
14- Bonus feat
15- Greater Mobility, Guide or Bonus feat must choose; can start progression here for also)
16- Favored terrian +5
17- 2nd favored terrain +2
18- Swift Tracker OR 4th favored terrain +1 (must choose)
19- 3rd favored terrain +2
20- Mounted Mobility, Favored terrain +6