Bregales, I confess that I don't entirely follow your argument, so if I've misinterpreted it, apologies in advance!
Sounds like you're telling Mongoose to change their classes to all prestige classes
I despise prestige classes with every fibre of my being. It is said that English has the largest vocabulary of any language, and yet I find that there are not words enough to express my revulsion at everything they stand for. What I want is a set of classes that are mechanically different: the habit of going "oo.. I have a concept for a woodsman! new class!" "Well, I have a concept for a
sneaky woodsman. New class!" " Well, I have a concept for a sneaky woodsman who
hunts animals. New class!" "well, I have a concept for a sneaky woodsman who hunts animals
specialising in trapping. New class!" "well, I have a concept for a sneaky woodsman who specialises in trapping
beaver. new class!" is exactly what I want to avoid.
But while I may sigh an "Eh, umph" to the bandit class, maybe even the temptress class which you seem to indicate you'd scrap as well as boderer/nomad for the argument of unnecessary duplicity
Err... pardon? My problem is with the borderer being to similar to the Barbarian, not the Nomad. And who mentioned temptresses?
Everyone seems aware that this game has a theme of civilisation versus barbarism. Many also seem aware of Howard's notable theme that the barbarian is the superior state, that civilisation by comparison is infinitely weak and corrupt by comparison
I'm not quite sure about that. Barbarism's victory is inevitable in the long run, but its not at all clear that barbarism is seen as superior, or that it's victory is a good thing. The Picts had to learn civilised warfare before they could destroy Aquilonia after all.
So there are "civilised" character classes: *Soldier, Scholar, Temptress, Bandit, Noble; and their are not-really-civilised classes: *Barbarian, Nomad, Borderer. HOW barbaric depends on culture and background.
But this is absolutely the wrong approach which loses a vital point that Howard is making about the Hyborian world: being a Barbarian is
not about your class at all.
Conan's dark scarred face was darker yet with passion; his black armor was hacked to tatters and splashed with blood; his great sword red to the cross-piece. In this stress all the veneer of civilization had faded; it was a barbarian who faced his conquerors
Conan is King of Aquilonia at this point: he has been a soldier in many civilised armies, and is currently a Noble. He has been a thief, a pirate and a nomad chieftain. But he is, and will always be, a Barbarian regardless of his skills or role. Its what he is, not what he does.
So a nomad is a mounted man of the heath and a borderer is a footed man of the heath. So what?
So nothing. A borderer is a footed man of the heath, and a barbarian is a footed man of the heath. That's the problem.
I like the idea of molding them to different areas, despite the source influence.
That's what race and roleplaying are for.