Imperial Credits

I hope the travelers check the exchange rate before excepting any job in local currency. Some worlds have been populated for a long time and even 1% inflation over 3000 years can eye opening.
My players did when in the Federation of Arden, they tried to pay a local smuggler in Imperial credits, he HAMMERED them on how much they'd have to pay to make up for him having to convert it into Federation currency :D (50,000 local became Cr,100,000, he added a "handling" fee for dealing with icky TI money :D )
 
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