I tend to agree, but for different reasons.
I think lumbering should be changed but not due to any comparisons of ssd's to ACTA ship dossiers....
Lumbering needs to be changed simply because ships with the 'lumbering' trait are TOO unmanueverable.
This wargame is about maneuvering for favorable position against your enemy. 1 45 degree turn per turn WITH NO OTHER OPTIONS makes ships completely vulnerable in this game.
When a lumbering ship takes an entire game to turn 360 degrees...I've got a problem with that. ESPECIALLY where there are no options for any sort of maneuvering otherwise.
Why would you want a ship like this in a battle. A ship that is THAT predictable and that DEFENSELESS? It is defenseless you know. There are no tricks you can pull, no celestial phenomena to take advantage of...nothing at all you can do to get people off of your tail.
I've played lots of wargames over the years...and maneuvering your game peices on the table is what wargaming is about, not rolling dice, not choosing peices, wargaming is about MOVING things against your opponent. It is the HEART of what wargaming is. When you know and understand that little fact, it makes lumbering ships in ACTA: Star Fleet completely unusable. There is no reason whatsoever to take any of the dreadnoughts (save the Klingon) when you could take two ships which are not lumbering. I'm not saying that movement 'hits' against certain ship types are bad in a wargame...but lumbering is simply TOO severe, and there is NOTHING in the game a smart player can do to increase or manipulate his maneuverability.
Lumbering means if you make even ONE mistake in your movement...you've lost the game. That particular ship is UNRECOVERABLE as it's pointing in the wrong direction for the rest of the game. Combine the Lumbering trait with the low Gorn initiative and it's even worse...just a little worse...but how bad does it need to get? Oh yea, the heavy weapons are short ranged as well....yea, unuseable.
I think one turn a turn could be ok for lumbering, BUT, HET's SHOULD be allowed. Perhaps at a higher crew quality check. (9+?) That is still a severe penalty to movement, but it makes for possible course changes and your ships are actually able to be MOVED.
As it stands, I dont think any fleet featuring lumbering ships at this point CAN be competetive in any way. Not unless a scenario specifically has parameters that enhance them.
Any scenario that requires maneuvering of ships is instantly lost by fleets featuring multiple lumbering vessels.