NOLATrav
Cosmic Mongoose
From the Traveller Book (pdf version, pg 43)
Group Hits By Shotguns: Each shot by a shotgun may attack up to three individuals adjacent to the original target, provided they are in a group (herd, pack, band, etc.) and are each human-sized or smaller. In addition, when firing against flying targets (winged animals, flying vehicles) within range, a DM of +2 is allowed.
In those rules, weapons have individual range DMs, rather than varying distances for common range DMs (auto rifle for comparison):
Shotgun: Close -8 Short +1 Medium +3 Long -6 VLong no
Auto Rifle: Close -8 Short +0 Medium +2 Long +1 VLong -2
In MgT 2e, merely ignoring the Dodge DM does feel a bit anemic, while double Protection vs the ammo that gives the gun its name seems overly harsh.
So maybe something like:
Short (12.5 m): DM+2 to damage, Dodge is effective, Protection as rated
Effective (50 m): attacks adjacent targets within 3 m, Dodge not effective, Protection as rated
Long (100 m): attacks adjacent targets within 6 m, Dodge not effective, Protection doubled
Bulky (for recoil effects)
Pretty fiddly and doesn’t address slug ammo. I don’t have the field catalog so just spitballing here.
This is a fun thought experiment.
Group Hits By Shotguns: Each shot by a shotgun may attack up to three individuals adjacent to the original target, provided they are in a group (herd, pack, band, etc.) and are each human-sized or smaller. In addition, when firing against flying targets (winged animals, flying vehicles) within range, a DM of +2 is allowed.
In those rules, weapons have individual range DMs, rather than varying distances for common range DMs (auto rifle for comparison):
Shotgun: Close -8 Short +1 Medium +3 Long -6 VLong no
Auto Rifle: Close -8 Short +0 Medium +2 Long +1 VLong -2
In MgT 2e, merely ignoring the Dodge DM does feel a bit anemic, while double Protection vs the ammo that gives the gun its name seems overly harsh.
So maybe something like:
Short (12.5 m): DM+2 to damage, Dodge is effective, Protection as rated
Effective (50 m): attacks adjacent targets within 3 m, Dodge not effective, Protection as rated
Long (100 m): attacks adjacent targets within 6 m, Dodge not effective, Protection doubled
Bulky (for recoil effects)
Pretty fiddly and doesn’t address slug ammo. I don’t have the field catalog so just spitballing here.
This is a fun thought experiment.