Well, I finally grew tired of mostly predictable interstellar exploration
and decided to try something more interesting: Hyperspace corridors,
rare and poorly understood hyperspace phenomena which enable star-
ships with hyperspace drives to travel along them.
Hyperspace corridors can begin and end almost everywhere. Each hy-
perspace corridor is different, with a specific length, direction and tra-
vel time. For example, Corridor 1 can take a ship 9 light years in two
months from the Sol System towards the galactic core, while the Cor-
ridor 2 begins there and takes the ship 247 light years in four weeks
towards the galactic rim. The only way to find out the destination of
a corridor and the travel time is to enter the corridor, a very high risk
mission.
Because of the nature of the hyperspace corridors there is no well defi-
ned "known space", the human colonies and outposts are at very diffe-
rent distances from Earth and in very different regions of the galaxy.
Each of them can be reached from Earth, but there are few known cor-
ridors which connect distant colonies and outposts directly. The search
for such corridors can make scouts filthy rich, but it can also make them
disappear, for example when their ship enters a corridor with a travel
time of a few decades.
and decided to try something more interesting: Hyperspace corridors,
rare and poorly understood hyperspace phenomena which enable star-
ships with hyperspace drives to travel along them.
Hyperspace corridors can begin and end almost everywhere. Each hy-
perspace corridor is different, with a specific length, direction and tra-
vel time. For example, Corridor 1 can take a ship 9 light years in two
months from the Sol System towards the galactic core, while the Cor-
ridor 2 begins there and takes the ship 247 light years in four weeks
towards the galactic rim. The only way to find out the destination of
a corridor and the travel time is to enter the corridor, a very high risk
mission.
Because of the nature of the hyperspace corridors there is no well defi-
ned "known space", the human colonies and outposts are at very diffe-
rent distances from Earth and in very different regions of the galaxy.
Each of them can be reached from Earth, but there are few known cor-
ridors which connect distant colonies and outposts directly. The search
for such corridors can make scouts filthy rich, but it can also make them
disappear, for example when their ship enters a corridor with a travel
time of a few decades.