Hyperion early years as per the series

Uhh inbreeding island people....

sry had to do it :P just to continue down the path of old prejudices. Yer im Austrian, anyone up for a prejudice or joke?

(PS: Anyone actually offended by this argument is perfectly entitled to write me an angry pm.)
 
I know my history very well. Austria's history is a bit more fuzzy. However, the Austro-Hungarian Empire was a long time ago. Does anyone have a relevent predjudice against Austria?
 
Well I can name one famous Austrian, more than I can say for various other European countries. Fictional detectives don't count.
 
Alexb83 said:
Hmm - the Mrs and I have started watching B5 all the way through recently, and last night we reached Voice in the Wilderness pt 2.

As per part 2, where you see the EAS Hyperion in combat, the weapons loadout does not tally with what we see in the EA early days fleet

Just to clarify, VitW is in 2258 and so is in the Third Age Fleet list not the Early years

LBH
 
Getting back to B5...

I always considered it unfortunate that the Hyperion class got called the Hyperion class. EAS Hyperion is simply the first ship of that type that appears on-screen, there is no reason to think she is the name ship of the class. Other fan fiction has suggested 'Rooseveldt' or 'Alpha', but I'd suggest 'Astra' class as the most in keeping with EA naming policy (after Vauxhall cars, hence 'Nova' and 'Omega').

Being serious for a moment, if the original EAS Hyperion was launched in 2216(?), given the on-table life expectancy of Hyperions in the game, it seems...improbable...that the same ship would still be around after forty years and two major wars.

In B5W, the EA went through a progression of weapons - Plasma Cannon, Particle Cannon and (often turret-mounted) Medium Lasers during the Dilgar war, being joined by Pulse Cannon (based on Dilgar Pulsar technology) afterwards, with Heavy Lasers (in limited traverse 'boresight mounts') appearing duiring the Minbari war (purchased from the Narns).
Mongoose seems to have binned pretty much all of this. Which is a pity, since stats for the Hyperion and Nova classes are repeated several times in Armageddon, the opportunity might have been taken to reflect updated models of the ships entering service.

Don't get hung up on firing arcs, they're just an abstraction to make the game playable. Being scientific, there's not much justification for the 'Boresight' arc at all, since there is no reason for a spacecraft to point in the direction it's going (as demonstrated by Garibaldi's Starfury in 'Midnight on the Firing Line').
 
It is not uncommon for current era warships to have upgrades as the ships in the class are being constructed. 2 classes of US vessels that come to mind are the Ticonderoga Class Ageis Crusier and the Los Angeles Class Submarine.

The early Ticos had dual swivel mounted SAM launcers, while the later models had the vertical launch tubes for their SAMs. This had a significant effect on their rate of fire.

The early LA Class subs had smaller launch tubes for the tomahawk missles. IIRC they had 8 tubes originally, and had 12 in later varrients.

Thus it would not suprise me if their were refits to the class during construction of the Hyperion Class. They started with pulse and transitioned to Beams as they became available.


Dave
 
That's interesting. Given the benefits of plasma cannons in ACtA compared to pulse cannons I always wondered why they'd be replaced. Particle weapons seem to be about the same as pulse weapons apart from the Centauri habit of twin-mounting them, and matter cannons being just plain nasty.

I'd like to see these older and perhaps newer weapons fits as class variants with appropriate in service dates in the game...
 
Well the Medium Plasmas originate from B5wars where they were actually an earlier weapon, the early Hyperions had them instead of all the Pulse cannons as well as at the front. They were powerful but slow firing and suffered from range problems (due to their damage dropping off the further from the firing ship).

See Mongoose did keep some things from B5wars! But then the bits they changed often make the bits they kept seem out of place...

Nick
 
lastbesthope said:
Alexb83 said:
Hmm - the Mrs and I have started watching B5 all the way through recently, and last night we reached Voice in the Wilderness pt 2.

As per part 2, where you see the EAS Hyperion in combat, the weapons loadout does not tally with what we see in the EA early days fleet

Just to clarify, VitW is in 2258 and so is in the Third Age Fleet list not the Early years

LBH

LBH, my point was that we are specifically told that the Hyperion is a E-M war era ship which survived the war and has been kept in service rather than mothballed - but the Early Years Raid Hyperion (which should correspond to the Prometheus, Hyperion etc.) has a better weapons fit which looks more like the Clarkstown from Severed Dreams.

So, the beam armed Hyperion shouldn't be in the Early years fleet (or if it is, it should be at a higher PL to represent its scarcity). There really are just too many beams... Tethys cutter variants etc. etc. - which all seem to enter service that little bit too early relative to the end of the war.

Incidentally, where does the third age start? at 2258, or immediately after the war?
 
Aaargh! I don't want to use Hyperions at all - I'm trying to point out that the Early years fleet has access to weapons that the EA didn't have in its 'Early Years'.

Unless the 'Early Years' actually extends into the early 3rd age... in which case, what's the point of separating 3rd age from 'Early Years' in the first place? It's not as if losing beams would adversely effect the early years layout - they have skirmish level missile boats again, as well as a far broader selection at Patrol and Raid.
 
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