rinku said:
far-trader said:
I thought the hull patches were designed for major weapons (vehicle or ship size) damage. Great huge holes, from the outside and possibly right through the other side. Things that will pretty much instantly decompress the section and only be patchable from the outside. Not something a bit of flimsy plastic can cover with the aid of air-pressure from the inside.
Those sort of patches would really fall under the Hull Damage repairs per p.143 of the basic rules. Mechanic check, 1-6 hours one tone of spares.
Well there you go, I was picturing the hull patches as something else entirely. Not having CSC, does that shed any light on the possible size of said patches?
How much do they cost? A couple or several credits and yeah I'd say you're talking peel and slap for small holes on the interior (and again, I don't see that being terribly useful, at all). Closer to Cr100 or more and I think they have to be bigger and of a different intent, like what I was imagining them to be.
Or, how heavy/big are they? If they described that.
Then again, if they only last 24hours (and no mention of surviving reentry into atmo stress) then I'd have to go with them being just peel and slap for small holes on the interior, regardless of the cost. Heck, Vacc-Suit patches lasted longer than that in previous rules. Speaking of which, there's another data comparison item, if they are in CSC or some other supplement (or somewhere in the Core book, I've not been through it all yet). What info is there on that?
Besides, what about the hull option for self-sealing? Surely that obviates the need for silly peel and slap patches on the interior, being that it does that automatically (and indefinitely) and much better (permanent), albeit at greater cost and without restoring the exterior (degraded streamlining imo, think the Columbia shuttle reentry disaster effects, ignoring the grav drive float like a leaf atmo reentry ideas some support). So maybe the peel and slap patches are for the ships built without the self-sealing option (a criminal design oversight imo). Or, and my take barring clear evidence otherwise, they are intended to restore external hull integrity, to eliminate streamlining degradation (so you can land safely) and stop (at least temporarily) fuel leaks so you can refuel and jump somewhere for repairs.
As for the Mech check and hours with a ton of spare parts, I pictured that as something permanent. The hammering out and cutting of damaged areas and welding of or replacement with hull material over it.
But anyway, I'm curious what if any details CSC offers that have been left out of the discussion so far, and if they'll point to a more solid grasp of the issue.