Scooping takes 1–6 hours and requires a successful Pilot skill check.
Thanks for that. Not sure how I overlooked that.rust said:Traveller core rules, page 141:
Scooping takes 1–6 hours and requires a successful Pilot skill check.
Of course, Starports! I knew I'd seen it someplace. I think I'd have to go with 6mins per ton personally. Thanks for the reference.DickTurpin said:The only place I have seen any reference to the rate for pumping fuel is in Starports. Under new equipment on page 111 they list Fuel Transfer Equipment which allows a tanker to transfer fuel to a ship at the rate of one ton per hour.
What they don't mention is which round they mean. A six minute ship combat round seems rather slow (over two hours to refuel a Free Trader, nearly a full day for a Heavy trader) but it aligns better with fule scooping times than the six second personal combat round which would refuel that same ship in just over two minutes.
My thought process was it should take a larger ship longer to fill its tanks than a smaller ship. Though perhaps one could argue that a 300,000 ton battleship has the same amount of fuel scoops as a 100 ton scout... but somehow that seems a bit off. I would think smaller ships should be able to fill their tanks faster. Having say 500 fuel scoop inlets vs. 2 (just as an example) doesn't seem right. Larger ships, especially military ones, would not want to have extra access points in their hull.
DickTurpin said:Under new equipment on page 111 they list Fuel Transfer Equipment which allows a tanker to transfer fuel to a ship at the rate of one ton per hour.
barnest2 said:DickTurpin said:Under new equipment on page 111 they list Fuel Transfer Equipment which allows a tanker to transfer fuel to a ship at the rate of one ton per hour.
What... One ton per hour? I can only imagine the writer didn't realise quite how geologically slow that is compared to even modern UNREP rates of transfer.
Go check out TCS (hello personal bias). Page 23 has much more realistic UNREP equipment. I'm not going to post details until I get the go ahead or someone else posts it first. ^^
A large ship at a small facility with less connections available than the ship can take or connections that don't reach all the way around the ship or whatever.Captain Jonah said:I cannot see any ship taking more than three to four hours to completely refuel.
locarno24 said:If you've paid for a streamlined hull, though, the cost is proportional to the hull displacement - so you can assume the number of scoops scales as well.
However, just buying fuel scoops for a ship is a flat cost of MCr1, which seems to contradict that (and is why scoops on a standard hull are much more cost effective than streamlining a battleship).
Equally, you have the problem of volume vs cross-section - if you scale up a ship, the same proportion volume of tankage goes up faster than the same proportional cross-section area of fuel scoop.
locarno24 said:Equally, you have the problem of volume vs cross-section - if you scale up a ship, the same proportion volume of tankage goes up faster than the same proportional cross-section area of fuel scoop.
In cannon ships are always described as being vulnerable while scooping but the combat system has no real reason why. Having whole sections of the armour open and enemy fire able to penetrate the length of the ship because the blast walls between fuel tanks have been opened would mean that even small SDBs could strike crippling blows against heavy warships if they get that luck or skilful shot.
locarno24 said:The other thing worth noting (which is another reason ships mount a 'high guard' whilst fuelling) is that sensors are badly impeded during a dive.
coldwar said:That’s how I imagine it mostly.
1 hour skimming, preparations made found a good suitable spot enter the atmosphere load up and get back out again.
6 hour skimming, The same but, what you thought was a good spot turned out to be to dangerous so you went back out looking for another, and kept on trying to find a few good areas to enter the atmosphere. All of them unsafe till the last one, or some of them allowing you enough time to take some fuel on, but not enough on each little single dive.
Though reading this earlier has brought me to remember that there isn't anything covering how a ship without fuel scoops fuel up from a Gas Giant. The said ship using a small craft to skim the Gas Giant.