TrippyHippy
Emperor Mongoose
The character generation is one of my favourite things about Traveller.
However, we've been playing through a Pirates campaign for several months and the current player characters have hired on some extra help in an expansion of their crew. Initially we just had them as PCs, and one of them was basically a scrappy kid (I think we may have randomly generated that, somehow but the momory is hazy). In the last adventure, as the main crew where split up into different scenarios, we fleshed out the scenes by having players playing the NPCs. It worked, so the plan is to now flesh out the NPCs to full characters in order to create troupe style play moving forward.
This is great, except I can't actually generate workable skill stats for characters below 18 years in the rules. The kid is about 13 years, I'm thinking. Any suggestions?
However, we've been playing through a Pirates campaign for several months and the current player characters have hired on some extra help in an expansion of their crew. Initially we just had them as PCs, and one of them was basically a scrappy kid (I think we may have randomly generated that, somehow but the momory is hazy). In the last adventure, as the main crew where split up into different scenarios, we fleshed out the scenes by having players playing the NPCs. It worked, so the plan is to now flesh out the NPCs to full characters in order to create troupe style play moving forward.
This is great, except I can't actually generate workable skill stats for characters below 18 years in the rules. The kid is about 13 years, I'm thinking. Any suggestions?