I wrote up some house rules here https://docs.google.com/document/d/1eEOrek4nOiSOEMKRNfOLuzebUxDzqYyDDkWHPWL59uY/edit
plutonyum and I will be testing them over the coming weeks. I don't think any of them are game breaking, but hopefully they will give the Romulans a little help.
Here a few notes:
Drones are good in most cases, but the real problem with drones seems to be massed long range fire, these rules will hopefully help with that.
Cloaked movement slows down the game a little to much for our tastes, so we sped it up a bit.
Romulans are over priced in scenarios where cloaking doesn't work, so we gave them a boost in these to. This will need some more play testing to balance correctly probably.
plutonyum wanted de-cloaking to be more of a surprise, so we put in an option for that.
It just feels right that an entirely cloaked fleet should have the initiative.
plutonyum and I will be testing them over the coming weeks. I don't think any of them are game breaking, but hopefully they will give the Romulans a little help.
Here a few notes:
Drones are good in most cases, but the real problem with drones seems to be massed long range fire, these rules will hopefully help with that.
Cloaked movement slows down the game a little to much for our tastes, so we sped it up a bit.
Romulans are over priced in scenarios where cloaking doesn't work, so we gave them a boost in these to. This will need some more play testing to balance correctly probably.
plutonyum wanted de-cloaking to be more of a surprise, so we put in an option for that.
It just feels right that an entirely cloaked fleet should have the initiative.