Gee4orce said:... pushing him out to 10 terms ... skill 3 in Archaeology ... one other skill at level 2, half a dozen more at 1, and about the same at 0.
A 10 term PC with only 11 skill levels (the half dozen -0 should come from basic skills, plus homeworld skills normally provide more)... that sounds a bit low - he failed nearly every advancement and had no event skills?.
All my rolled PCs averaged about 2 skills per term. Really good rolls and choices could get 4 skills per term (normal, event, advancement, rank). Plus there is the package skills, and connection skills if one wants...
If one looks at the average skills per level, most skill levels represent about 2 years or less each (with less adept characters only getting 1 skill level per 4 years). So skill-3 may only be about 6 years of schooling/experience. I look at skill levels as simply a game mechanic - as that is really all they are - that only have a vague relationship to defined RW experience. This is similar to the fact that despite less actual time involved in a RW skill, one can still be more successful at related tasks...