lastbesthope said:
atpollard said:
3. Efficiency decreases as the ship's speed approaches exhaust velocity (a problem for the longer interplanetary trips).
Would it? The exhaust velocity will still be the same relative to the ship won't it, I mean the fuel/engine/etc onboard will all be accelerated up to the same velocity as the ship while it's on board won't it?
LBH
Yes, it would. There is a nice little curve that explains this, remember this is actually calculus, not linear math. At velocities well below Vexh, the curve is essentially linear (which is what I assumed), but once your speed is about half of your exhaust velocity then the efficiency starts going way down. It is essentially impractical to accelerate once your speed reaches Vexh. Bussard Ramjets are an exception here since they don't carry their fuel with them.
The amount of fuel necessary to accelerate a ship to a velocity equal Vexh starts approaching infinity.
I also ignored relativity which on longer journeys would become a factor.
BUT, considering that any trip that takes more than 7 days to complete will probably be done via Jump Drive, we have a self limiting speed built into the setting.
YES, you CAN accelerate a ship to near light speed (Near C rocks) but it will take so much fuel and so much time that it really is impractical. Much easier to find an asteroid that in another system that is already moving in the opposite direction of your target and Jump it to the 100D limit of your target planet. Anyway, I digress...
ATPOLLARD, I didn't mean to dismiss your objections, they are valid. But as a first pass at coming up with a Reaction Drive that can be used in Traveller, I have given the numbers so that someone can design what they want.
Jame Rowe is using the PP fuel as reaction mass for 1 week of acceleration, so he can use existing designs. A quick check shows that the Exhaust Velocity of his drive is essentially at light speed (but not greater than light speed). So, it is unlikely, but not impossible. As a game solution, I don't have a problem with it, even if I would personally make it 1 day of maneuvering rather than 1 week.