rust said:I would hesitate to use today's military customs as a model for the far future, especially when it comes to civilian ships.
In my opinion, single staterooms (perhaps of 2 dtons) for all members
of the crew of a civilian ship are at least as likely as shared staterooms.
Dave Chase said:I would also suggest the consideration of culture and racial needs.
Some cultures touching is not seen as desirable and in others daily contact is part of life.
In some races this could change how much space is needed.
Take the K'kree for example. In the race book they need 48t per creature as compared to a human at 4t. Even if you assumed that they were 4 times the size of a Human (which is close) they would only need 16t per creature.
Maybe a mole/mouse like creature that has space travel would have complete different needs (or less needs).
Dave Chase
snrdg121408 said:Howdy Dave Chase,
I agree there are other factors that need to be taken into account when determining accommodations for the various folks that are part of the Traveller Universe. Again my apologies for being unclear in my post on this topic.
No reason to be sorry.snrdg121408 said:Sorry I was not clear in my post about the civilian crew stateroom.
rust said:As for the barracks, in my setting I see them mainly as a temporary me-
thod to transport huge numbers of people, for example soldiers, colonists
and prisoners.
On a deckplan I would add some luxuries, like a lounge or a gym, to any
number of staterooms, but I would not add anything like this to barracks,
at least not more than the most spartan multipurpose area.
Yep, this is what the multipurpose areas would be for, a space that is notShiloh said:If you're transporting people you want to be in good fettle at the end of the journey (I'm mostly thinking of soldiers, though it could also apply to colonists) you probably want to think about putting at least some common "rec space" into your displacement allowances. Otherwise the gropos will be playing handball (or worse) in your companionways...
rust said:As for the barracks, in my setting I see them mainly as a temporary me-
thod to transport huge numbers of people, for example soldiers, colonists
and prisoners.
On a deckplan I would add some luxuries, like a lounge or a gym, to any
number of staterooms, but I would not add anything like this to barracks,
at least not more than the most spartan multipurpose area.
Right, this is what I mean.simonh said:Bear in mind that troops in barracks don't get any less space each than crew in double occupancy staterooms, it's just that the space they get is cheaper to furnish.