Hiding

allanimal

Mongoose
I don't know if this has been brought up yet...

CRB said:
Hiding
If a Traveller is able to position himself completely in cover so the enemy cannot see him and chooses not to make any attacks, he can hide.

However, if an enemy is aware of the Traveller's presence, he can still be attacked. The Traveller gains all the benefits of cover, but also gains a bonus to his Armour protection (or giving the Traveller an Armour score if it did not already have one). The amount of bonus Armour a target receives depends on the type of cover it is hiding behind.

The table of armor values states:
Armoured Vehicle +15

That just seems low. A person hiding behind a tank would still be hurt by a revolver that rolled max damage and effect of 1. That just seems wrong (then again one is pretty lucky to have hit at all and scored max damage...)

Someone with a High tech sniper rifle with all the targeting gadgets and Special ammo shooting a person behind a TL5 APC, maybe, it is less luck. But I still think the armor value is too low.

There should also be some collateral damage to the cover...
 
Exceptional Success is rare. If you're wargaming your way through a plot (maybe there is no plot), fight scenes may not appear at all simulated. The question then is, what is the referee doing during all this? Or are they in on it?
 
ShawnDriscoll said:
Exceptional Success is rare. If you're wargaming your way through a plot (maybe there is no plot), fight scenes may not appear at all simulated. The question then is, what is the referee doing during all this? Or are they in on it?

I guess I don't understand how that applies to what I said.
Are you saying cover bonus for an armored vehicle is fine at 15?
Are you saying it doesn't matter because you think the referee should decide what is appropriate?
Are you saying something that has nothing to do with play testing mongoose Traveller version 2 beta (September revision)?
 
ShawnDriscoll said:
allanimal said:
Are you saying something that has nothing to do with play testing mongoose Traveller version 2 beta (September revision)?
You mean like role-play?

My original post wasn't about role play, it was about game mechanics. I don't need to ask questions about role play, I know how that works. If I wanted to ask about role play I would. I didn't.

Thanks a lot for derailing another thread Shawn.
 
allanimal said:
The table of armor values states:
Armoured Vehicle +15

That just seems low. A person hiding behind a tank would still be hurt by a revolver that rolled max damage and effect of 1. That just seems wrong (then again one is pretty lucky to have hit at all and scored max damage...)

Someone with a High tech sniper rifle with all the targeting gadgets and Special ammo shooting a person behind a TL5 APC, maybe, it is less luck. But I still think the armor value is too low.

There should also be some collateral damage to the cover...
I sometimes picture things like this as TV program moments. The person with the revolver sees the person hiding behind the tank. He shoots under the tank and hits the person hiding behind the tank in the foot causing the 1 point of damage. No damage to the tank, just the person behind it. Does it always make sense? No, but it does play out.

I also trust the probability of it happening to remain very low. Like you said, my Revolver using NPC must have already rolled very well just to have gotten the damage through. Bet he couldn't do it two times in a row. 8)

In some cases I resist judging a rule on the extreme cases, they distort how it looks on paper. Rather I find if I play it out a dozen times or more, my observations shift. Does the normal outcome feel right? Thus the value of playtesting rather than theorycrafting in my eyes.

And please do not misunderstand, I think breaking a rule down to see the possible outcome is also important. Theorycrafting has it's place. But game play on the table offers the insight in a very different way. :mrgreen:
 
The examples given really are just suggestions - referees can and should modify the chart as they see fit, and can decide a big honking tank is worth more than an APC. Don't want to get into too many details with that table, just want to give some guidance and parameters.

Then again, when it comes to penetration of tanks, I seem to recall hearing about an Abrams in Iraq getting immobilised by a single 23mm round...
 
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