GypsyComet
Emperor Mongoose
starfleet said:the other thing i think a lot of people forget is that your in space, set it to zero-G and you actually end up being able to work a lot easier.. all in all though does it really matter? I mean technically your talking tonnage, now I know the arguments 1 ton = xcubic meters.. yeah yeah.. but say you have a 10ton craft your using 130% of that to store it so your using 13tons of space.. using the standard 14 cubic meters that 'fighter' is gonna be a 140m cube.. with 42 cubic meters of free space around it. and lets Face reality people Your fighter is not a 140m CUBE!.. the fighter at 10tons is likely to be 50m x 40m x 10-20m if that.. I mean hell a modern fighter displaces around 10 tons and it certianly isn't a 140m Cube!
I say take into account what your doing take the 140m Cubic space as the 'MAXIMUM' area that something docked for a 10ton small craft can occuipy and then use some common sense.
The only vehicle designs for Traveller that have ever had different volumes for actual displacement and stowage displacement were from the first edition of Striker, and the multiple for aircraft was quite large.
Striker reduced useful volume (for vehicles) due to using sloped armor, but the bounding box of the original dimensions was always used for stowing that vehicle as cargo or working subcraft.
You can't have it both ways. A subcraft designed with 10 tons of internal components cannot then be handwaved to take less than 10 tons when being stowed aboard a larger ship. Are you going to tell me that a 20-ton ship's Launch carrying 16 tons of cargo, a ton of fuel, a ton of drives, and two tons of bridge is only going to occupy 15 tons when berthed? or maybe 10? That 16 tons of cargo you just delivered is still going to be 16 tons when you move it to the cargo bay...
Modern fighters get up to around 8 to 10 tons of actual volume (the F-15 is probably that big), but as we've already discussed, the box required to hold said fighter in operable condition (landing gear, wings, and tailfins extended) is much, much larger. The amount of space required to launch and retrieve that fighter is many times larger than the stowage space, due to it being a working airframe vehicle with a high stall speed.
Spacecraft in the Traveller mold, with relatively compact forms and good drive systems, will require a lot less unless the subcraft mission requires a high delta-V (like fighters), but will still need a lot more than 130% if you want the SF trope of walking across the bay to your craft and walking up the ramp to board, or having the drive in pieces all over the bay floor during repairs, or indeed any function other than as a claustrophobe's nightmare.