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taxboy

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The Common Magic spell, Detect Change, what does that actually do and

Where can i get a Glorathan cost of base materials and metals for a PC to smelt into weapons etc.
 
Causes pockets and pouches to glow if they have any loose coins in them?

You're right though it is rather vague to say the least. Perhaps it lets you know if the target is affected by magic?
 
taxboy said:
The Common Magic spell, Detect Change, what does that actually do
The only Detect categories I can see (p.11 of core book) are:
* Detect Enemy
* Detect Magic
* Detect Species
* Detect Substance
What is the 'Change' in this case referring to?

Unsure on the second one. I know of the alternate materials (which have a cost multiplier) in Arms & Equipment. Maybe you could back-engineer it from that somehow if no-one else can help.

edit: or back-engineer from the daily rates to hire a Weaponsmith / Armoursmith, also in Arms & Equipment.
 
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