Help for a noobie: part 2

GurgleSnuff

Mongoose
Can some one explain Finesse fighting to me. How that works counter ordinary melee fighting. It has to do with armor piercing yes? First u need a weapon that suports finesse fighting. Which is marked with an "F" Can someone break it down for me? If I want to attack using the Finesse option what happens? U roll d20 plus your finesse. Then U have to bypass the doge or parry plus his armor DR rating? If u bypass allt that u roll ordinary damage without actually hurting ur opponents armor. Correct me if Im wrong!

And also Armor piercing (AP) Is it so that u add the weapons AP rating to damage? Lets say first 1d10+STR as damage and 1d10+str+AP to define if u reduce the DR of opponents armor? Do one roll once or twice?

Guess Im just a little hooked up in D&D rules. Its all so new to me:)
 
First, welcome to the forum, Gurglesnurff.
GurgleSnuff said:
Can some one explain Finesse fighting to me. How that works counter ordinary melee fighting. It has to do with armor piercing yes?
Exactly.
First u need a weapon that suports finesse fighting. Which is marked with an "F". Can someone break it down for me? If I want to attack using the Finesse option what happens? U roll d20 plus your finesse.
You use your Dex modifier instead of your strength modifier+ BAB.
Then U have to bypass the doge or parry plus his armor DR rating? If u bypass allt that u roll ordinary damage without actually hurting ur opponents armor. Correct me if Im wrong !
If you bypass Dodge or Parry+ DR, you don't substract DR to the damage roll.

And also Armor piercing (AP) Is it so that u add the weapons AP rating to damage?
No.
Lets say first 1d10+STR as damage and 1d10+str+AP to define if u reduce the DR of opponents armor? Do one roll once or twice?
The AP allows you to ignore half the DR. You don't roll twice. DR should substracted from damage rolls except for half of the DR only if (AP+STR modifier) is equal or superior to DR. :!: These are the rules for normal attacks. For finesse fighting the same rules apply with the EXCEPTION that you no longer add STR to AP to overcome Damage Reduction. Hope that helps.
 
First u determine whether the AP i strong enought to reduce enemies DR to half by adding Ap and STR togheter? If its equal or exceeds the enemy only gets half his DR? And then u make an ordinary attack roll? ANd if u then score 20 or more hits on ur damage roll, u then roll 1d4 to reduce The armors DR rating?

Am i off?
 
GurgleSnuff said:
First u need a weapon that suports finesse fighting. Which is marked with an "F"
You can finesse with any light weapon (including unarmed strikes). You can also finesse with some one-handed and two-handed weapons if those weapons have the special finesse property. Finnessable weapons are marked with an f in the book.

Can someone break it down for me? If I want to attack using the Finesse option what happens? U roll d20 plus your finesse.
A normal melee attack roll is 1d20 + BAB + Str mod (plus any other modifiers)

A melee finesse attack roll is 1d20 + BAB + Dex mod (plus any other modifiers)

Then U have to bypass the doge or parry plus his armor DR rating? If u bypass allt that u roll ordinary damage without actually hurting ur opponents armor. Correct me if Im wrong!
When making a melee finesse attack, if your attack roll is equall to or greater than the opponents DV, but less than his DV + DR, then you roll normal damage and subtract his DR before applying damag to his HP. If yoiur attack roll is equall to or greater than his DV + DR then you roll normal damage and ignore his DR. This result is called bypassing his armor, it means you managed to slip you attack in some vulneurable crevace in his armor and got through.

Important: you do add your Str mod to damage when you finesse.
Important: you do not add your Str mod to your AP rating when you finesse. However the weapon does keep its base AP rating and can in fact penetrate armor if the weapon's base AP is high enough. This hardly ever happens though, IIRC only a finnesed War Sword vs. Padded Armor is the only case.

Example:
Say you have a BAB of +1, a Dexterity of 15 (+2 bonus), a Strength score of 12 (+1 bonus) and a short sword (finesse weapon, 1d8 damage). You are fighting an opponent with a Parry DV of 16 (he has a base parry of +0, a Str of 14 and a large shield) and he is wearing a leather armor for DR 4.

Your decide to make a melee finesse attack and roll 1d20 with a result of 14. Your finesse attack roll is 14 + 1 + 2 = 17. You beat his DV but you do not bypass his armor. You roll 1d8 with a result of 4. Your damage after subtracting his DR is 4 + 1 -4 = 1 point of damage.

Next round you finesse again. This time you roll a 17. Your attack is 17 + 1 + 2 = 20. Your opponents DV + DR is 16 + 4 = 20. Your attack equalls his DV + DR so you finesse past his armor. You roll 3 on 1d8 so your damage is 3 + 1 = 4. Your opponent takes 4 HP damage.

And also Armor piercing (AP) Is it so that u add the weapons AP rating to damage?
No, you do not.

When you make a regular melee attack you roll damage as normal. Base damage die + Str mod.

Before you subtract your opponent's DR you first check to see if you penetrate his armor. Your AP for the attack is equall to the weapon's base AP plus your Str mod. If your AP is equall to or greater than your opponent's DR then you reduce his DR by half when you deal damage.

This is much easier than it sounds in play because a character's AP is a static number (unless their Str mod changes). Write it down on your character sheet next to your attack modifier with the weapon in question and then compare it to the static DR of the opponent you are beating on.


Hope that helps.
 
GurgleSnuff said:
ANd if u then score 20 or more hits on ur damage roll, u then roll 1d4 to reduce The armors DR rating?
If you deal 20+ points of damage after damage reduction then you also damage the armor worn and reduce its DR by 1d4.

Basically: any time the character has to make a massive damage save his DR is also reduced by 1d4 (no save).
 
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