Mage said:
Maybe he means rulewise out of easiness?
Well for easiness, just use the Gods as presented...
If you are going to start trying to draw parallels between them you will soon run in to difficulty just as you would if you try and convert between say Greek, Egyptian and Norse Gods.
If you want to convert gods from anywhere to RQ you need to adopt an approach something like this.
1. Determine what Runes the god owns/best describe the god. Most gods should probably map to between 1 and 3 runes, and most pantheons should cover most of the runes between the gods...
2. Consider what aspect or aspects of the rune the god covers. A god with the death rune might be a god of Warriors, or a god of pestilance and disease, or the psychopomp who leads the souls of the dead to the afterlife. a Water god might be the gentle stream, the bountiful lake full of fish, or the cruel storm-wracked ocean. They may share a runne, but the types of spell they grant will be very different
3. List the skills and spells that followers of the god can get from their god/his temples. (Not all of these may be available to the causal worshipper)
4. List the skills and spells the followers might be forbidden fro learning "Light" for a darkness deity for instance.
These should form the basis of your mechanics. The myths of the gods will provide more background, like the relationship to other cults...