Glorantha boardgame?

evilernie said:
There was a real old game based on Glorantha, "Dragon Pass".

The "really old" version was "White Bear and Red Moon" - Dragon Pass was the revised version of WB&RM produced by Avalon Hill - it even came in abox rather than a zip-lok bag!

There was a follow up game - "Nomad Gods", set amongst the beast riders of Prax.

The most recent version of both games were French, though English Rules were also available - I'm not sure if they are still in print though.

WB&RM/DP is definitely a 3rd Age game - it covers the battles between the Kingdom of Sartar and the Lunar Empire. I presume that Mongoose's game, if it is still going to happen, would be a 2nd age game...
 
There was talk about a followup to Dragon Pass/Nomad Gods. There was a playtest at Continuum a while ago but I didn't get a chance to join in.

Mongoose might have had plans to do something with it, but I'm not sure how concrete the plans were.

A Second Age game with the EWF and God Learners would be good, as would an expansion of the Third Age games and even First Age with the Gbaji Wars.
 
soltakss said:
There was talk about a followup to Dragon Pass/Nomad Gods. There was a playtest at Continuum a while ago but I didn't get a chance to join in.
.

That would have been "Masters of Luck & Death". I never got to play either :cry: I think it was originally mooted back in the pre RQ3 days, but never actually saw print. It would be wonderful if Mongoose were able to resurrect it, as a long missing piece of Gloranthan history.

The setting for MoLaD is the tournament to provide a new body for the Pharoh when his old one wears out - I'm a bit hazy on dates, but I don't think Belintar swam ashore until the Third age?
 
In fact I read sometimes ago on Planet Mongoose that they had tested a Gloranthan boardgame. May be it was the game soltakss was refering to.

Anyway I'd like to have some news on the whereabouts.
 
For some reason I can see it lending itself better as a Card Game before a board game. But, what the hell let's do it as Both :D Since that does seem to be the board game trend at the moment.

~Rex
 
duncan_disorderly said:
evilernie said:
There was a real old game based on Glorantha, "Dragon Pass".

The "really old" version was "White Bear and Red Moon" - Dragon Pass was the revised version of WB&RM produced by Avalon Hill - it even came in abox rather than a zip-lok bag!

There was a follow up game - "Nomad Gods", set amongst the beast riders of Prax.

The most recent version of both games were French, though English Rules were also available - I'm not sure if they are still in print though.

WB&RM/DP is definitely a 3rd Age game - it covers the battles between the Kingdom of Sartar and the Lunar Empire. I presume that Mongoose's game, if it is still going to happen, would be a 2nd age game...


Chaoium also released it in a box as Dragon Pass. I have both the ziplock version, and the Boxed DP. Silly me, I let my AH DP go a number of years ago, and regreted it about 3 days after I did. I also Have the French version.
 
It doesn't take too much effort to create a modified scenario for Dragon Pass to simulate an other age. In the past I've created a Dragonkill Scenario, and a Tarsh Civil War 3 way game. I had to combine counters from both NG and DP and create a few but otherwise no problems.

For Peloria, I ran a Jannisors rebellion scenario, but that was more ambitious needing a new board. The "Plunder of Teshnos" was a shorter game, using Praxians from NG, and a few made up counters for the Teshnans and their allies. The Blood Kings war worked well on a map of Carmania.

Using other boardgame rules I've had a lot of fun creating (but not playing) monopoly variants. Thanatar Magic, Heortling mythology, Oases of Prax etc etc.

"Credo" took some work but I used it as the basis for the Pure Horse/Zebra People split in the 2nd age.

I'm currently working on versions of Gloranthan history using Britannia as a model. Peloria from Dawn to the Lunar Empire is reasonably well worked out. The Composite History of Dragon Pass starts OK but gets complicated. Fronela has a different feel but is in progress. Kethaela and Prax still need some thinking about.

In the meantime, while those are in the works, I've had some fun with Citadels - Praxian Citadels works quite well. Once youv'e got a handle on the basic format that the theme needs to fit into it is quite easy to do these.

I'd like to do a Big Rubble game based on the Games Workshop game Judge Dredd (with monsters and treasures instead of perps and crimes) but that seems to have stalled abit.

All in all, there is a lot of fun to be had Gloranthanizing boardgames.

Keith
 
I have both Dragon Pass(Chaosium boxed version and Nomad Gods(French version) I would have loved to have seen master of Luck and Death.
For a second age board game not sure how that would work as the two Empires did not go head to head much. But something based around the siege of the Clanking City might be interesting.
 
May be it's a card-driven game?

Though I don't like this kind of system in "historical" games, it would fit perfectly in a fantasy game.
 
Given that HQ has pretty much colonised the rule-light approach I'd say let 'em have the innovative card- and narrative-based approach to a Gloranthan wargame if they so desire. Heck, King of Dragon Pass is a beautiful example of what such a game could look like.

Let a MRQ-inpsired second age game include all the glory of the old counter-based games like Dragon Pass and Nomad Gods.

The only problem would be at that scale the God Learners would rule the seas and the EWF would rule the land and that would be about the extent of it. As mentioned, something like the siege of the Clanking City might be more appropriate.

There was an old wargame by Judges Guild, City State Warfare, that might be worth plundering for resources on that level.
 
Lev Lafayette said:
Given that HQ has pretty much colonised the rule-light approach I'd say let 'em have the innovative card- and narrative-based approach to a Gloranthan wargame if they so desire. Heck, King of Dragon Pass is a beautiful example of what such a game could look like.

Let a MRQ-inpsired second age game include all the glory of the old counter-based games like Dragon Pass and Nomad Gods.

The only problem would be at that scale the God Learners would rule the seas and the EWF would rule the land and that would be about the extent of it. As mentioned, something like the siege of the Clanking City might be more appropriate.

There was an old wargame by Judges Guild, City State Warfare, that might be worth plundering for resources on that level.

I agree. Glorantha is ripe for another wargame treatment. As you say, I think it would be best on a tactical level rather than a strategic operations level, but I would be happy with either, (or a whole series!). A 3rd age Seige of Boldhome would be something! (Walter Moore did a nice map of the town for a Convulsion, if Im not mistaken).

I heard a long time ago that there were plans to do an 'Armies of Glorantha' book like an Osprey book too, with plates of 'uniforms' and descriptions of tactics, etc.. That would have been awesome.

Hold onto your copies of WB,RM and DP people! The price is going up all the time!
 
I'm now starting a History of Jrustela version of Britannia - 50year turns starting in 250 ST, focusing on the island but also featuring the rest of Glorantha in supporting roles.

Game ends in 950 when you throw it in the bath and watch the pieces go down the plughole.

Keith
 
PrinceYyrkoon said:
Lev Lafayette said:
I heard a long time ago that there were plans to do an 'Armies of Glorantha' book like an Osprey book too, with plates of 'uniforms' and descriptions of tactics, etc.. That would have been awesome.

The cultural parts of the never-released miniature game that Stratelibri was developing on license from Chaosium when Chaosium still owned Glorantha (i.e. 1996-97) were rather developed when the project was cancelled. The illustrations drawn by Angelo Montanini in several HeroWars / HeroQuest supplements belong to that batch of artwork, as well as the cover for the never-released new edition of Dragon Pass (I think it is the cover of the Introduction to Glorantha book, or the Dragon Pass: Gazeteer of Kerofinela book). What happened to the text part of this work I do not know. The new Stratelibri no longer owns the stuff, I think, and all my attempts at contacting them have been vain.
 
RosenMcStern said:
PrinceYyrkoon said:
Lev Lafayette said:
I heard a long time ago that there were plans to do an 'Armies of Glorantha' book like an Osprey book too, with plates of 'uniforms' and descriptions of tactics, etc.. That would have been awesome.

The cultural parts of the never-released miniature game that Stratelibri was developing on license from Chaosium when Chaosium still owned Glorantha (i.e. 1996-97) were rather developed when the project was cancelled. The illustrations drawn by Angelo Montanini in several HeroWars / HeroQuest supplements belong to that batch of artwork, as well as the cover for the never-released new edition of Dragon Pass (I think it is the cover of the Introduction to Glorantha book, or the Dragon Pass: Gazeteer of Kerofinela book). What happened to the text part of this work I do not know. The new Stratelibri no longer owns the stuff, I think, and all my attempts at contacting them have been vain.

Very interesting. It wasnt vapourware then? I must admit, I never got into Heroquest. Seemed a bit too 'gameless' for me personally, though talk of this new Sartar book and new edition is making me think again.
 
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