Gionetti class Light Cruiser

Honestly, I'm trying to make logical changes to existing designs within the current assumptions of the setting and rules. the Imperium has been TL15 for something like 300 years, they should have worked out the kinks on "newer" designs like this a long time ago.
It has?

Is this another setting change snuck in by Mongoose writers?
 
It has?

Is this another setting change snuck in by Mongoose writers?
I swear I read something that said it was in the 800's but looking at the timeline information I find in a goggle search it looks like it was in 1002 that it was officially declared TL 15. So 100 years. With TL 14 only being 100 years before that. So compared to the previous TLs, advance was ridiculously fast from TL 13 to TL 15. so TL 14 and 15 designs aren't as mature as I thought, though they are pretty settled in at this point.
 
The Megatraveller Referee's Companion says TL15 is reached around 1000. That's according to someone on the interwebz. Like Vincennes, it won't have been prevalent for a while after.
 
The trouble is the game designer for HG2022 changed the rules, so within the setting the Imperium has had over 100 years to find out how to build TL15 warships according to those rules, they have even fought a short war with them.

In point of fact according to Mongoose Traveller rules the Imperium has had experimental TL15 technology since ~300.

But the rules do a lousy job of producing the setting as it existed before the rules changed.

So either the rules need to change to model the setting, or the setting elements, ie the warship designs, need to be brought in line with the rules.

Which means spinals are not worth any investment, imagine a 500,000t Tigress without its spinal but with 50 500t meson bays with very long range advantage and 50 500t particle bays with very high intensity...
 
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I swear I read something that said it was in the 800's but looking at the timeline information I find in a goggle search it looks like it was in 1002 that it was officially declared TL 15. So 100 years. With TL 14 only being 100 years before that. So compared to the previous TLs, advance was ridiculously fast from TL 13 to TL 15. so TL 14 and 15 designs aren't as mature as I thought, though they are pretty settled in at this point.
The Imperium has had an overall civilian TL of 15 since ~1000, but Agent of the Imperium has the IN using TL15 jump 6 ships in the 700s.

According to canon the Imperium was overall civilian TL14 in 700, according to MgT rules that means experimental TL15 warships can be constructed from that point onwards. If you really want to be pedantic with Mongoose rules you could go back as far as TL13 for worlds to be experimenting with TL15...
 
The Azhanti class was still considered cutting edge in the Rim War, but I would guess technological level fifteen Imperium Navy starwarships started appearing towards the end of it.
 
Ok, I reassessed my Gionetti and went back to the original function of a missile cruiser with a heavy meson gun bay in place of the meson spinal. I put more missiles on it and added 11 points of armor. And made it 190MCr cheaper? Not sure how I managed that, vastly reducing the Power Plant I guess.

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Ok, I reassessed my Gionetti and went back to the original function of a missile cruiser with a heavy meson gun bay in place of the meson spinal. I put more missiles on it and added 11 points of armor. And made it 190MCr cheaper? Not sure how I managed that, vastly reducing the Power Plant I guess.

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But you’ve just made yet another identikit, semi-optimised unremarkable ship. It’s not the notorious experiment that gets handed out to small polities. It’s characterless.

I didn’t know that Imp Navy ships use the battery fashion, though. Is that common? I don’t have the imperial navy book.
 
So how do I use it?
Quick reaction force: vargr raiders (jump 3) strike a border world.
The traveller setting is more like a high tech age of sail. By the time they are aware of the raid a minimum of one week has passed. Deploy cruiser to threatened world. Two weeks. Raiders gone. But jump 5, over jump the raiders and get ahead of them. That makes sense to me. Gionetti makes sense as j5 5g no armor.
Raiding force: Answers the question "why does the Imperium have a naval base at Hollis/Foreven 2535". High jump raiding vessels cross the void in subsectors e & f in the Marches to raid Zhodani space. Within three weeks of notification of the start of conflict Imperial force can reach Zhodani space. Attacking merchant shipping, planetary facilities, communications, etc. Never meant to fight peer forces. So not armored.
Finally Gionetti/Valiant: this has been hinted at multiple time. And is historically supported by the fact that many cruisers built during WW2 and one carrier class all used the same basic hull. Use one hull, customized to the mission. I don't have Element class cruisers, but it sounds like the same concept to me.

Just my two centicredits
 
The Imperium Navy, supposedly, no longer has battlecruisers.

So, commerce protection, and the flipside, raiding.

Peacetime, presence.
 
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