While I've run into this with other games, such as Star Wars, the most mindblowing examples of "Wtf?!? What is the point of this?" have to come from every game of Wheel of Time I've ever played. I don't know quite why I got sucked into a second or third try at it. Even with the "you are not one of the names" problem with the world, gaming in the world can't possibly be as bad as reading the books. Except, it's been worse. For some reason, convention GMs seem to think the idea of wandering down the road encountering bandits is a proper homage to a fantasy world that would be pretty cool if all of the teen characters had been executed in the first book by the much less obnoxious adults, well, and if all of the Aes Sedai had been exterminated too.
Actually, that's an interesting idea for a WoT game. Set it before the Age of Irritation and wipe out the Aes Sedai and have the world need heroes rather than whiners.