Reynard said:Checking out TNE's Fire, Fusion and Steel which has a extensive system for creating gauss and mass driver weapons. [snip] Gauss weapons can have gyroscopic compensators or inertial compensators at higher TLs. The IC is a harness worn by the user and the weapon is attached.
To be honest, I thought I saw that already, described as an optional version that could fire the rounds at selectable velocity, even as slow as subsonic, which makes a practically silent weapon. Real weapons with "silencers", more formally "suppressors", are still pretty darn loud, not at all like they're portrayed in most movies. But a subsonic Gauss round might be as quiet as a movie silencer.msprange said:Variable power gauss weapons? I like that, might have to investigate it for a future adventure or supplement![]()
steve98052 said:Most of the things that I could add here have been covered. One point to emphasize about recoil is the muzzle energy is mass times velocity squared, while momentum is mass times velocity, so the 4 gram 1500 meter per second Gauss round has a lower momentum than a heavy normal velocity round of equal muzzle energy.
One point that hasn't come up is that a conventional round propels not just the bullet out the barrel, but also a lot of the propellant gases. Those gases aren't pushing on the weapon to generate recoil once they clear the barrel, but they do until then. With an energetic propellant, the mass of the bullet is quite a bit larger than the propellant gases, but there's more coming out the barrel of a conventional rifle than the bullet.
Another point not mentioned is the Advanced Combat Rifle, described as the ultimate development of rifles with chemical propellant. It has all the firing solution and helmet mounting stuff included, well before the Gauss rifle becomes available. Presumably all that would be present in the first military Gauss rifle, because it's standard equipment by then.
There's also the matter of stabilizing a round. Fitting four grams of anything into a 4 mm diameter round gives a long stick of matter. Spin stabilization requires higher spin rates for longer rounds -- really high for a Gauss round for any real world metal. But maybe at TL12, the armor piercing core could be some science fiction 40 density metal, and the jacket is normal 8 density mild steel. But even that isn't a complete solution, because putting the high density stuff in the core doesn't help the spin stabilization as much as a dense outer ring would. Maybe the puzzle of how to put so much spin on the round is part of the reason the Gauss rifle is a TL12 development.
To be honest, I thought I saw that already, described as an optional version that could fire the rounds at selectable velocity, even as slow as subsonic, which makes a practically silent weapon. Real weapons with "silencers", more formally "suppressors", are still pretty darn loud, not at all like they're portrayed in most movies. But a subsonic Gauss round might be as quiet as a movie silencer.msprange said:Variable power gauss weapons? I like that, might have to investigate it for a future adventure or supplement![]()
To save looking things up, the speed of sound is about 340 meters per second. To offer a 10% safety margin, assume that the subsonic Gauss round is about 306 meters per second. That's 20.4% the regular velocity, so it has about 4% of the regular velocity round's muzzle energy -- very close to that of a .22 LR round. So by switching the Gauss rifle from full power to subsonic, you go from the ultimate development of the slug throwing weapon to the rifle I fired as a kid at summer camp. At range, a sturdy leather jacket could probably stop it.
Of course, if the weapon can be tuned down to subsonic, it can also be tuned to an in-between velocity with enough power to do its damage while reducing the recoil enough for the soldier's ability to handle the recoil. Maybe the tunable Gauss rifle has five settings, for full, 80%, 60%, 40%, and subsonic, with full, 64% 36% 16%, and 4% damage.
Wolfram and DU has a density of ~19 g/cm³, so 4 g would be 4/19 ≈ 0.21 cm³ = 210 mm³.steve98052 said:There's also the matter of stabilizing a round. Fitting four grams of anything into a 4 mm diameter round gives a long stick of matter.
AnotherDilbert said:Wolfram and DU has a density of ~19 g/cm³, so 4 g would be 4/19 ≈ 0.21 cm³ = 210 mm³.steve98052 said:There's also the matter of stabilizing a round. Fitting four grams of anything into a 4 mm diameter round gives a long stick of matter.
A 4 mm diameter projectile has a cross-section of π2² ≈ 12.5 mm². At 210 mm³ it would be 210 / 12.5 ≈ 17 mm long, not at all unreasonable.
I would argue that if TL12 allowed for a power boost, it would have been built that way. Maybe there's only so much magnetic energy that can be dumped into the barrel of a Gauss weapon without disrupting the high temperature superconductor (a known limitation of existing superconductors that might also exist in TL12 superconductors). Maybe too much acceleration will tear the projectile to pieces, or cause so much inductive heating that it melts -- or vaporizes. I'd rule that it's as good as it can be, and to get more power requires a longer barrel.BigDogsRunning said:. . . There also isn't anything to say that you can't increase the power per shot, reduce the rate of fire, and step up your penetration and damage. For game balance, there would have to be a steep tradeoff in energy use, maybe 1/5 the shots from a magazine, since you're having to ramp up the power without providing more coils, as you do with the Gauss Sniper Rifle.
. . .
Correction accepted. I did the math right, but I did it a while ago, and I was calculating the results of different questions. I mixed up the results of one calculation with another.AnotherDilbert said:Wolfram and DU has a density of ~19 g/cm³, so 4 g would be 4/19 ≈ 0.21 cm³ = 210 mm³.
A 4 mm diameter projectile has a cross-section of π2² ≈ 12.5 mm². At 210 mm³ it would be 210 / 12.5 ≈ 17 mm long, not at all unreasonable.
So use tungsten.BigDogsRunning said:Depleted Uranium isn't ferromagnetic, so you couldn't launch a round "made" of DU with a Gauss weapon, but you could use DU as the core with a soft outer casing.
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I'm guessing that most local governments, even if low law level, would be pretty frowny on people using DU rounds, as likely would the Imperium.
The pointy bit will not add much length. Even at half tungsten and half steel it will be less than 30 mm long.BigDogsRunning said:Also, If your round is pointed, has a teardrop tail, finned, and wasp-waisted, even though it is 4 mm, that won't be its diameter for its entire length, so you could easily justify a 4 g 4 x 40mm round, ...
No fins necessary.LBB4: Mercenary said:The round itself consists of a dense armor piercing core surrounded by a softer metal covering, ending in a hollow point, giving the round both high stopping power and a good armor piercing capability. Flight long the barrel is nearly frictionless with spin stabilization imparted through magnetic bias.
BigDogsRunning said:dragoner said:Condottiere said:It's implied it's a slug, but a gauss bullet could be a fletchette to ensure stability.
It's basically the Vietnam era M193 ball bullet, as described in the original Mercenary.
Mercenary says:
"Gauss Rifle: The ultimate development of the slug thrower, the gauss rifle generates an electromagnetic field along the length of the barrel which accelerates a 4 mm, 4 gram needle bullet to velocities of 1500 meters per second. The round itself consists of a dense armor piercing core surrounded by a softer metal covering, ending in a hollow point, giving the round both high stopping power and a good armor piercing capability. Flight along the barrel is nearly frictionless, with spin stabilization imparted through magnetic bias."
Hasn't it been described as having a 10:1 aspect ratio? Didn't Marc Miller, or Loren write about a conversation on a plane with a ballistics guy from DARPA who said that there were designs for a wasp-waisted hypersonic flechette that was virtually silent? I have a vague recollection of reading that sometime in the last 40 years. Can anyone confirm, and source it, or am I imagining it?
Condottiere said:Ye default shotgun fires off an eighteen millimetre shell; this might be a tad too large to stuff into a standard gauss rifle.
In an atmosphere, the gauss bullet does have to be aerodynamic, and have enough penetrative power to punch through personal armour, and deliver substantial energy to the target without passing through the body, completely.
As I understand physics, optimal subsonic speed is eighty five percent of mach, after which, it tends to get unstable.
Nope. The electromagnetic force accelerating the projectile still generates a corresponding force on the rifle - Newton's third law of motion still applies no matter what means is used to generate the force.NOLATrav said:[ . . . ]
Curious why gauss weapons do not have the zero-g trait. In all additions back to Classic the weapons are described as using electromagnetic effects to deliver the rounds. No chemical explosion hence no recoil... right?
[ . . . ]
This is a misconception with Depleted Uranium. U238 is only very slightly radioactive; the problem is not that it Depleted Uranium is a radioactive toxin in the way (say) Polonium-210 is, but that it's a heavy metal poison in much the same way that Mercury or Lead is. If you manage to ingest some it may have some radiological effects, but most of the toxicity is due to the chemistry of Uranium.BigDogsRunning said:[ . . . ]
A problem with using DU rounds, is that the dust created by DU fragmenting and burning, creates a radioactive toxin that lingers in the environment for a while. I'm guessing that most local governments, even if low law level, would be pretty frowny on people using DU rounds, as likely would the Imperium.
[ . . . ]
AnotherDilbert said:So use tungsten.BigDogsRunning said:Depleted Uranium isn't ferromagnetic, so you couldn't launch a round "made" of DU with a Gauss weapon, but you could use DU as the core with a soft outer casing.
...
I'm guessing that most local governments, even if low law level, would be pretty frowny on people using DU rounds, as likely would the Imperium.
The pointy bit will not add much length. Even at half tungsten and half steel it will be less than 30 mm long.BigDogsRunning said:Also, If your round is pointed, has a teardrop tail, finned, and wasp-waisted, even though it is 4 mm, that won't be its diameter for its entire length, so you could easily justify a 4 g 4 x 40mm round, ...
No fins necessary.LBB4: Mercenary said:The round itself consists of a dense armor piercing core surrounded by a softer metal covering, ending in a hollow point, giving the round both high stopping power and a good armor piercing capability. Flight long the barrel is nearly frictionless with spin stabilization imparted through magnetic bias.
Nobby-W said:This is a misconception with Depleted Uranium. U238 is only very slightly radioactive; the problem is not that it Depleted Uranium is a radioactive toxin in the way (say) Polonium-210 is, but that it's a heavy metal poison in much the same way that Mercury or Lead is. If you manage to ingest some it may have some radiological effects, but most of the toxicity is due to the chemistry of Uranium.BigDogsRunning said:[ . . . ]
A problem with using DU rounds, is that the dust created by DU fragmenting and burning, creates a radioactive toxin that lingers in the environment for a while. I'm guessing that most local governments, even if low law level, would be pretty frowny on people using DU rounds, as likely would the Imperium.
[ . . . ]
Condottiere said:They blamed it on Gulf War syndrome, together with any number of expired Iraqi unearthed chemical weapons, and local birth defects and sicknesses.