Hi,
I'd like to see a clarification on all the things you count in your gang's total value when determining mercenaries & winnings (for the basic campaign).
1) Value of members fielded (obvious).
2) Value of heroes missing games due to injuries.
3) Items in a force's armoury (p. 43).
4) Unused credits.
5) Mercenaries fielded.
My gut feeling is 1 & 3 for hiring mercenaries and 1,3 & 5 for winnings, but there are varying opinions in my group.
Thanks!
BV
I'd like to see a clarification on all the things you count in your gang's total value when determining mercenaries & winnings (for the basic campaign).
1) Value of members fielded (obvious).
2) Value of heroes missing games due to injuries.
3) Items in a force's armoury (p. 43).
4) Unused credits.
5) Mercenaries fielded.
My gut feeling is 1 & 3 for hiring mercenaries and 1,3 & 5 for winnings, but there are varying opinions in my group.
Thanks!
BV