hiro said:Not so sure about TL23 tho, could get a little too "Any sufficiently advanced technology is indistinguishable from magic" for me and be very difficult for players to identify with.
I made this image up pretty quick, thinking about this today. Maybe it has relation to the longevity, in as much "One thread to bind them."
To me, Traveller just means to roll up a character and start to play. Higher TL is just more to explore, moving the ceiling, or removing it all together. What is there to fear, like being at the top of a giant trail, ready to ride down: crash and burn? Oh well, it is better to try and fail, or it could be the best ride of your life. I'm not afraid to dream, or to explore new ideas.
Influences? Some are obvious:
Though the idea is to keep it as close to the core as possible, so as I stated, just roll up a character and play. Grab tech from all versions, try to keep stuff that is all ready there as well, difficult? So-so, not impossible. The biggest change I am thinking of is with the general feeling around the maps, adding a 3-D element, using the Atlas of the Universe as an example. I'll post more, but this is just a rough cut, brainstorming.