Fighter Supremacy - winning is losing

animus

Mongoose
Is there a trick to making good fighters work? I sent a couple of whitestar fighters into some raiders and they waxed them but quick. However, once the Deltas were gone, I was gunned down by 12 dice of some god-awful gun from a capital ship.
 
well, firstly remember that ships cannot fire into a dogfight, make sure your dogfights stay outside capital ships gun range, so you get to pick your own time and angle of attack. I've hada trolligan crushed by nials, and troligans are pretty tough and not too shoddy on their own firepower that close up. I have effectively hunted down centauri with fighters too.

the right fighter at the right time is preiceless. a group of frazi jinking in beghind a demos is a thing of beauty.. from the narn perspective!
 
Dogfights happen before the shooting right? Or do they still get the "dogfighting" cover the whole turn? You see, the raiders were all toast and the victorious whitestar fighters just sat there unaccompanied like a wallflower at junior prom. The metaphor ends when they get gunned down seconds later....
 
I acknowledge i may be wrong, but I thought they were still deemed as in a dogfight even if they had won it,
 
Yeah, the dogfight winne is still "in a dogfight" for the entire turn. It can't be attacked.

Tip: winning is not losing ;)
 
Burger said:
Yeah, the dogfight winne is still "in a dogfight" for the entire turn. It can't be attacked.

Tip: winning is not losing ;)

Indeed, this was ruled as the case at the Mogoose ACTA tourney on Saturday.

LBH
 
neko said:
I thought it was ruled that you can emine fighters in a dogfight. You just can't target fighters in a dogfight.
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Page 31, Firing into dogfights: Does not say anything about 'Targeting'
fighters, the rule does not allow 'firing' into a dogfight.
Any reasonable person can understand that ANY attempt to damage/
destroy a fighter with a ships weapon is due to 'Firing'.
 
The defense to that is that to fire on target means you are shooting at it. A region of space near the fighter explodes in e-mine goodness. It's not being fired on.

Dark Angel
 
JTL109 said:
neko said:
I thought it was ruled that you can emine fighters in a dogfight. You just can't target fighters in a dogfight.
-----
Page 31, Firing into dogfights: Does not say anything about 'Targeting'
fighters, the rule does not allow 'firing' into a dogfight.
Any reasonable person can understand that ANY attempt to damage/
destroy a fighter with a ships weapon is due to 'Firing'.
What the rulebook says and what gets ruled are sometimes two completely separate things around here ;)
 
Just my sketchy thoughts on this -- take it for what you will.

You either need to find targets with relatively weak fighter cover (Antifighter 1 is riskable), or have bombers. Bombers are now high-value weapons that make the fighter itself dangerous. The best of the best out there for this role include (and my quick assessment):

Thunderbolt (=)
Firebolt (=, expensive)
Thorun Torpedobomber (=)
Rutarian (=)
Riva (+, never fought them, but they look just brutal, not too expensive)
Pikatos (?)
Sky Serpent (+ to -, need other non-Drazi fighters to give cover, otherwise rarely last 2 turns before a dogfight kills them)
Tzymm (+, these are VILE)
Por'fa'tais (-, slow, the dodge is woeful, fleet has zero carriers)

Fighter strike targets are almost always Shadows, Drakh, Stealth reduction needs, Patrol or Skirmish units at edges of formations, or support units with low antifighter, such as Scouts, especially patrol ones like the Jashakar and the Eyehawk.

Hull 5 is acceptable as a strike fighter well, up to an including Antifighter 2, as long as dodge scores are high.

Fighters have free reign if your opponent is big on Close Blast Doors, All Hands on Deck, and/or CAF. Making him pay, well -- anything at all, for these powerful special orders is worthwhile.

Fighters are also excellent at eliminating cripples, who likely have lost Antifighter because they are crippled, don't have Interceptors, and won't get to fight back -- they'll be dead.

If nothing else, fighters are almost always good for interceptors (Dear Lord, why can't the Abbai Kotha act as an interceptor? This wounds me.).
Because of the damage sequence, this stacks with Dodge well, so this is good for Drazi (who have no interceptors), Dilgar (who have no defenses, period), Whitestar allied fighters (this is particularly nasty/abusive), and the Liati (use regular Sentri for this, not your excellent Rutarians).
 
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