So now we need to think of rules for collectors and ramscoops to account for the idea that they may be activated only for short periods of time, such as three days while the Travellers head for the surface in a shuttle, and the shipboard crew just unfolds the collectors to top up the Jump capacitors rather than have to refill them completely, or makes a brisk four-day jaunt around the star and back again before the Travellers have wrapped up their latest assassination attempt or heist and collected their pay.