The chart dealing with "weapons of extraordinary make" seems ambiguous. It is clear that a non-weapon item receives a relevant skill bonus ranging from 5% to 25% depending on its quality of make. Weapons, however have additional abilities (example: baleful) that are tied to their quality of make. Do they (weapons) also receive the so-called "skill item" bonus? And if so, does this not make them inordinately powerful? Any official ruling would be appreciated.