WickedE
Mongoose
WELL. I've tested the Okar'Tak Armageddon Dilgar ship I made, and Have noted that it generally seems very balanced.
- The Bolter Cannon works to get past ships with low hulls and High Interceptors, like the EA Olympus/Hyperion/Artemis. 4AD seems fair, considering it's really a secondary weapon.
- The ship survived firepower from two Sulusts and an ADIRA long enough to get close enough to unleash Pulsar and Bolter harshness and literally SHRED the Adira, Like the GEG wasn't even THERE. Concentrated firepower will do that.
- 14 AD bolters is enough. No more is needed.
- It acts as an excellent all around shooters. It'll deplete interceptors with the pulsars, or shred anything that has depleted interceptors. Closing distance is a little hard, even with a speed 8/12 with ApTE.
- The Bolter Cannon works to get past ships with low hulls and High Interceptors, like the EA Olympus/Hyperion/Artemis. 4AD seems fair, considering it's really a secondary weapon.
- The ship survived firepower from two Sulusts and an ADIRA long enough to get close enough to unleash Pulsar and Bolter harshness and literally SHRED the Adira, Like the GEG wasn't even THERE. Concentrated firepower will do that.
- 14 AD bolters is enough. No more is needed.
- It acts as an excellent all around shooters. It'll deplete interceptors with the pulsars, or shred anything that has depleted interceptors. Closing distance is a little hard, even with a speed 8/12 with ApTE.