I’ve spent some time combing through the creatures of the SRD, RQ2, Legend, RQ6 and see there’s A LOT of small variation in common creature stat blocks. You know, a lion in one version is more strongly diced than in another version. But they’re each, y’know, a lion. And each version is, in its own way, definitive and "official."
I wonder if anyone has written, or would care to write, a history of the methodology of the various instances of RQ / Legend. Why would, for example, a lion written for the SRD be wrong or incompatible for Legend? What innovations in Legend makes the SRD version of the lion unbalanced?
This would be fascinating to me, and also helpful in statting up creatures of my own.
I wonder if anyone has written, or would care to write, a history of the methodology of the various instances of RQ / Legend. Why would, for example, a lion written for the SRD be wrong or incompatible for Legend? What innovations in Legend makes the SRD version of the lion unbalanced?
This would be fascinating to me, and also helpful in statting up creatures of my own.