ERRATA - It Begins!

Another one just spotted.

Page 161, bottom box ("Imperial credits"), second paragraph, last line.

It refers to the "larger coins" and then lists 5 different colloquialisms. However, the previous sentence describes only 4 different coins. Thus, I'm assuming the last line refers to the 'larger credits', i.e, 50, 100, 500, 1000, & 10,000. Although, why a 50Cr note would be refered to as a "kilo" I have no idea. Perhaps "the toi" is a misprint?
 
Gruffty the Hiver said:
aspqrz said:
1) Page #4, Column #1, Line #13 ... "illuminating droplets of blood ..."

In a vacuum? Where the stated evidence is that the hull has been breached for several hours?

"... illuminating floating icy blood crystals ..." more likely ... and, if the blood was spilled after the hull was breached, most likely "... illuminating spiky blood icicles ..."

...uhm, not really a problem there - that's just an example of play...

YMMV, but I suspect that long term Traveller players (like myself ;-) and the sort of people most likely attracted to it as new players will have a high percentage of each who will notice it ;-)

Phil McGregor
 
aspqrz said:
YMMV, but I suspect that long term Traveller players (like myself ;-) and the sort of people most likely attracted to it as new players will have a high percentage of each who will notice it ;-)

Phil McGregor
As a long time Traveller Ref and player, I did notice it and it didn't bother me (hence me not commenting previously on it). It's the sort of gltich/mistake that happens in RL; nothing to get upset about... ;)
 
Gruffty the Hiver said:
aspqrz said:
YMMV, but I suspect that long term Traveller players (like myself ;-) and the sort of people most likely attracted to it as new players will have a high percentage of each who will notice it ;-)

Phil McGregor
As a long time Traveller Ref and player, I did notice it and it didn't bother me (hence me not commenting previously on it). It's the sort of gltich/mistake that happens in RL; nothing to get upset about... ;)
I have to agree with Gruffty the Hiver on this one. Not a problem I care too much about. Now some of the other errata I do want clerifications on.

Daniel
 
Gruffty the Hiver said:
aspqrz said:
YMMV, but I suspect that long term Traveller players (like myself ;-) and the sort of people most likely attracted to it as new players will have a high percentage of each who will notice it ;-)

Phil McGregor
As a long time Traveller Ref and player, I did notice it and it didn't bother me (hence me not commenting previously on it). It's the sort of gltich/mistake that happens in RL; nothing to get upset about... ;)

Indeed. I merely noted it as errata, not of the "burn the heretics at the stake" variety, but more of the "it would be nice if it was corrected for the next printing/edition", but its hardly a major thing. Annoying, is all.

Phil
 
hdrider67 said:
Ship shares:

The text says a share is 1% but the table values are at 10%

My understanding is that ship shares are clearly expressed as being 1%, and that this would certainly make the most sense. I think the table may have an errata of having one too many '0's left on the respective values by mistake.
 
TrippyHippy said:
hdrider67 said:
Ship shares:

The text says a share is 1% but the table values are at 10%

My understanding is that ship shares are clearly expressed as being 1%, and that this would certainly make the most sense. I think the table may have an errata of having one too many '0's left on the respective values by mistake.

Or someone made a mistake in the formula on their excel sheet and calculated the who chart wrong. :wink:

I too think the chart is wrong. Otherwise it would be too easy for a group of four or five players to just buy a new ship outrite from the start.

Daniel
 
Page 4, Tech Levels: TL4: inconsistent use of "th" in relation to centuries - the "th" of the term "19th" (as in century) needs to be be superscript, to be consistent with all other century-related items in the TL list.
 
Page 18 Entertainer skills Advanced EDU column.
Any Science (any)

Simple editing error that could be fixed by the PDF release.
 
I do not think this one has been pointed out yet:

Page 9, Career Summary Table. The header says Prom. When the Cration Process uses the term Advancement and the career pages also use the term Advancement.

Daniel
 
SableWyvern said:
It may be intentional, but I notice that the Va trade code is completely absent from the Trade tables.

Probably not intentional. In the trade codes table it appears at the bottom of the table (outside the alphabetical order) suggesting the table was finished and then somebody noticed it was missing and tacked it on.

(Oh, and it being placed after and not before Wa in said table is probably also an errata in itself.)
 
Cowboy said:
SableWyvern said:
It may be intentional, but I notice that the Va trade code is completely absent from the Trade tables.

Probably not intentional. In the trade codes table it appears at the bottom of the table (outside the alphabetical order) suggesting the table was finished and then somebody noticed it was missing and tacked it on.

(Oh, and it being placed after and not before Wa in said table is probably also an errata in itself.)
...D'OH! Of course. There it is. It's just not in alpha-order, is all. :oops:
 
You mean the codes where not in that order because that is how the Hiver's wanted it? :wink:

Daniel
 
Just to be clear, as Cowboy points out, Va does turn up in the listing of trade codes, but the trade rules themselves make no mention of it.
 
I don't know if this counts as an error - but has anyone else noticed that the "Fat Trader" has gone on a diet? Going by the deckplants, it seems to be about half as wide as in CT! :shock:
 
Again, this might be intentional, but the space combat movement rules make the fairly grievous error of treating thrust as if it is velocity, instead of acceleration.

Distance closed or opened should be dependent on velocity, with velocity being modified from turn to turn by the application of thrust. As it stands, the change in distance is determined only by the most recent application of thrust, and any change in velocity from previous turns is ignored.
 
In the process of writing up a trade generation spreadsheet, I have noticed:

A trade code that gives a purchase DM of +0 has no possible effect on the purchase price of any good except for Radioactives. In the case of radioactives, a Low Pop Desert world would avoid the -4 Purchase DM due to the Desert +0. In any other instance, either the world has a trade code giving a higher DM, and thus the +0 has no effect, or it doesn't have a trade code giving a higher DM, and thus you're taking a +0 anyway -- in which case the specific +0 from the trade code still has no actual effect.

One might presume the +0s are only there so that all the standard source worlds get a listing in the Purchase column. However, in this case we have Ic +0 singled out for basic ore (available everywhere), and High Tech +0 missing from Robots.



Also, Basic Consumables have a -4 Purch DM for As, and a +1 Sale DM for As. Using the world generation rules (including any optional variant) as written, the possible cominations of trade codes mean that this would be more simply expressed by including a +5 Sale DM for As, and removing the Purchase DM for As entirely (although, the reverse is not true).
 
Computer Table on Page 91:

The prices for laptops seem to be off. At TL 8 and 9 you get a Computer/1 for the same mass, but it costs more at TL 9 than at TL 8! That makes NO sense at all.

I think the prices should be as follows:
Code:
TL   Cost My Comments

TL7  50   (I also think this is too low for a modern Laptop)
TL8  250  (Swapped with TL9)
TL9  100  (Swapped with TL8)
TL10 500  (Swapped with TL11)
TL11 350  (Swapped with TL10)
TL12 1000
TL13 1500
TL14 5000
TL15 2500 (not listed, but should be there for a Computer/5)
 
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