Mikeydanuke
Mongoose
I have been working up encounter tables as my parties globe their way around the mountains and hill of the Infernum. Gleaning through Books 1 and 2 as best I could, and making allowances for the current political situation, and the political situation as it will exist at the start of my Campaign, I devised the following table to allow for Reactions between Player Demon's and NPC Demon's when they encounter each other. These are, of course, intended only as an outline, and other factors could have a play in a NPC's party's reaction.
The possible reactions are:
A = Allied, the NPC's could be called upon to provide aid.
F = Friendly, The NPC's will not attack, may supply aid (for a price)
N = The NPC's will not attack, but will not help.
U = Unfriendly, the NPC's may attack, especially if they outnumber
the party heavily.
H = Hostile, Attack, Ambush, Pursuit, all possible.
Houses:
AS = Astyanath-The Cruel
CA = Carthenay - The Hoarders
GL = Glabretch - the Putrid
HA = Haimon-the Deathly
LC = Lictat, The Usurpers
OB = Pblurott-the Gross
RI = Riethii - The Seducers
ST = Sturrach - The Bloody
ZE = Zethu, the Unveilers
----- AS -- CA --GL -- HA -- LC -- OB -- RI -- ST -- ZE
AS --- X --- N --- U --- N --- U --- N --- A --- U --- A
CA --- N --- X --- U --- N --- U --- F --- N --- A --- N
GL --- U --- U --- X --- U --- U --- U --- U --- U --- U'
HA --- N --- N --- U --- X --- N --- U --- N --- N --- N
LC--- U --- U --- U --- N --- X --- N --- N --- N --- N
OB --- N --- F --- U --- N --- U --- X --- N --- H --- F
RI --- A --- N --- U --- N --- U --- N --- X --- U ---- U
ST --- U --- A --- U --- N --- U --- H --- U --- X --- N
ZE --- A --- N --- U --- N --- U --- F --- U --- N --- X
All Houses are automatically Hostile to Free City Demon's NPC, and vice versa (unless on secret missions or the like).
Bandit Demons may or may not be hostile, depending on cicumstances, but may become more hostile if they heavily outnumber the opposing party, and are far away from what few centers of Demonic Culture exist on the 4th Circle of Hell.
Further down the line I entend to set up a "Possible Event Table" that could allow for dramatic changes in house to house relation ships.
This table does not take into account possible Factions within a house that might be hostile to another faction.
Hope this can be of use to anyone setting up an Infernum campaign.
Toodles
Mikeydanuke
The possible reactions are:
A = Allied, the NPC's could be called upon to provide aid.
F = Friendly, The NPC's will not attack, may supply aid (for a price)
N = The NPC's will not attack, but will not help.
U = Unfriendly, the NPC's may attack, especially if they outnumber
the party heavily.
H = Hostile, Attack, Ambush, Pursuit, all possible.
Houses:
AS = Astyanath-The Cruel
CA = Carthenay - The Hoarders
GL = Glabretch - the Putrid
HA = Haimon-the Deathly
LC = Lictat, The Usurpers
OB = Pblurott-the Gross
RI = Riethii - The Seducers
ST = Sturrach - The Bloody
ZE = Zethu, the Unveilers
----- AS -- CA --GL -- HA -- LC -- OB -- RI -- ST -- ZE
AS --- X --- N --- U --- N --- U --- N --- A --- U --- A
CA --- N --- X --- U --- N --- U --- F --- N --- A --- N
GL --- U --- U --- X --- U --- U --- U --- U --- U --- U'
HA --- N --- N --- U --- X --- N --- U --- N --- N --- N
LC--- U --- U --- U --- N --- X --- N --- N --- N --- N
OB --- N --- F --- U --- N --- U --- X --- N --- H --- F
RI --- A --- N --- U --- N --- U --- N --- X --- U ---- U
ST --- U --- A --- U --- N --- U --- H --- U --- X --- N
ZE --- A --- N --- U --- N --- U --- F --- U --- N --- X
All Houses are automatically Hostile to Free City Demon's NPC, and vice versa (unless on secret missions or the like).
Bandit Demons may or may not be hostile, depending on cicumstances, but may become more hostile if they heavily outnumber the opposing party, and are far away from what few centers of Demonic Culture exist on the 4th Circle of Hell.
Further down the line I entend to set up a "Possible Event Table" that could allow for dramatic changes in house to house relation ships.
This table does not take into account possible Factions within a house that might be hostile to another faction.
Hope this can be of use to anyone setting up an Infernum campaign.
Toodles
Mikeydanuke