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I suppose the other thing to consider is whether those designs really ARE the same. We tend to move around the centuries with Traveller because we introduced a new publisher and they wanted to distance themselves from the timeline before. But with each edition the specs of those 1000 year old designs did actually change. The CT Scout/Courier is the same general shape as the MGT2 version, but it's stat line is different. It's cargo capacity is different.

Each edition tends to draw it the same general shape to keep some ties to the franchise, if we made it the shape of the Millennium Falcon people would have screamed about a Star Wars sell out, if it had looked like the USS Enterprise, it would be Star Trek. Most SF franchises have their iconic ship shape. The Type A, S, J etc. are Travellers, but we only call them that and say they are the same design because they look like that, it is somewhat tautological.

As for real-life designs changing more frequently it's hard to say given we have been through 2-3 TLs in the last 100 years. Maybe when we have a period where technology isn't changing the base materials every 50 years we might see some design stability.
Even if technology isn't changing, things will be made in different ways where different materials are more or less available. If every planet was the same and had access to the same materials and all humans started thinking the same way and stopped innovating (not TL-changes innovating, but merely different ways of accomplishing the same thing), then perhaps the designs would be similar for 1,000 years, but I doubt it.

So, I would tend to agree with you that they are not likely the same.
 
GT had the evolution of many standard starship designs as TLs advanced, and then when they released GT:ISW we got to see certain Ziru Sirka standard designs...

the Ziru Sirka had thousands of years to refine the hull shapes of TL 9 to TL 11 ships, they became standard for a reason :)
 
GT had the evolution of many standard starship designs as TLs advanced, and then when they released GT:ISW we got to see certain Ziru Sirka standard designs...

the Ziru Sirka had thousands of years to refine the hull shapes of TL 9 to TL 11 ships, they became standard for a reason :)
As I said earlier mature designs. Ones that are optimized.

Right now car manufacturers could save fortunes and lower prices if they didn't redesign cars every model year. Do bug fixes till fashions change but otherwise keep the models the same. You don't have to totally revamp the productions lines. You don't need all the redesign and recertifications driving expenses up. Also of course standardize components. By now no new car should be using a type of bolt or screw not already in inventory. Yet "standard" components are constantly being added to, driving up costs.

In a mature design things are simplified and cheaper. That 10% price drop was for a good reason but probably too small (IMO).
 
I'm more inclined to think regulatory measures and operational cost.

And I don't think either have changed, in the past millennia.
 
Capitalism predates planned obsolescence.

It is wasteful of energy and raw materials and increases pollution while transferring wealth from the poor and middle class to the wealthy.
Yeah, that is why the rich people of Charted Space love capitalism. The wealthy end up wealthier and since the wealthy control most of the things in Charted Space, this is to their benefit.
 
I think it's fair to posit that the standard blueprint package is probably a living document. Likely maintained by an Imperial Standards Bureau that is itself the continuation of an original Vilani one.

It does not mean at all that the designs are still TL9. But new innovations that make a difference (including hull materials, software and demand for a type) will only pass into the standards gradually, after thorough testing and review.

And it's not a stretch to suggest every civilian shipyard is built on the assumption that it's going to be making ships to these standards. Does not mean the standards are overly restrictive - there's likely several standards for a hatch or an iris valve, and interior design work probably falls outside the scope - but they're all working from the same designs in yards that were BUILT from the shipyard design standards, using parts and components that were themselves made from the standards.

It might be worth thinking of standard starship production as being more like aircraft production than watercraft production. Water ships have a lot more leeway in terms of capacity and exact dimensions. Especially the way things like container ships are built, adding or removing an extra hull segment during the build won't require a complete regime of modelling and testing to see if the thing can fly.

(Edit: In fact, spaceship design and construction is of course a real world thing and is indeed far more like aircraft design and construction. Unsurprising, since our admittedly primitive spacecraft have to deal with atmosphere as well as orbit. But then, Traveller ones have to deal with all that and different gravity and different atmospheres and Jump Space and interplanetary flight)
 
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I think it's fair to posit that the standard blueprint package is probably a living document. Likely maintained by an Imperial Standards Bureau that is itself the continuation of an original Vilani one.

It does not mean at all that the designs are still TL9. But new innovations that make a difference (including hull materials, software and demand for a type) will only pass into the standards gradually, after thorough testing and review.

And it's not a stretch to suggest every civilian shipyard is built on the assumption that it's going to be making ships to these standards. Does not mean the standards are overly restrictive - there's likely several standards for a hatch or an iris valve, and interior design work probably falls outside the scope - but they're all working from the same designs in yards that were BUILT from the shipyard design standards, using parts and components that were themselves made from the standards.

It might be worth thinking of standard starship production as being more like aircraft production than watercraft production. Water ships have a lot more leeway in terms of capacity and exact dimensions. Especially the way things like container ships are built, adding or removing an extra hull segment during the build won't require a complete regime of modelling and testing to see if the thing can fly.

(Edit: In fact, spaceship design and construction is of course a real world thing and is indeed far more like aircraft design and construction. Unsurprising, since our admittedly primitive spacecraft have to deal with atmosphere as well as orbit. But then, Traveller ones have to deal with all that and different gravity and different atmospheres and Jump Space and interplanetary flight)
Aircraft are built on an assembly line. Watercraft and starships are not.
 
Airliners are large enough that their version of an assembly line more resembles a shipyard. The hull sections are constructed then bought together for final assembly.
 
Airliners are large enough that their version of an assembly line more resembles a shipyard. The hull sections are constructed then bought together for final assembly.
for airbus... sometimes those modules are even constructed in different countries
 
Airliners are large enough that their version of an assembly line more resembles a shipyard. The hull sections are constructed then bought together for final assembly.
Right, but ships are built in yards, not in factories with assembly lines. Remember the old B-29 (B-29?) factories? Materials in one side and a full plane out the other. Shipyards are not like that.
 
Right, but ships are built in yards, not in factories with assembly lines. Remember the old B-29 (B-29?) factories? Materials in one side and a full plane out the other. Shipyards are not like that.
If one were to build enough ships of the same type, it might become like that. Not sure how, but maybe. In space, it would be easier to move ships along to different stations.
 
If one were to build enough ships of the same type, it might become like that. Not sure how, but maybe. In space, it would be easier to move ships along to different stations.
Which then takes us back to the unknown economics of Charted Space. If we don't know how many ships are out there flying around and what the average lifespan of a ship is, it is hard to figure out how many tons of ships are built each year. We know roughly the number of shipyards in Charted Space and roughly how fast they build ships (this number is not a good one as it doesn't take into account the size of the shipyard). If we had the other info, maybe we could make an educated guess as to if there is enough business to support developing starship or spaceship assembly lines, but we don't.

So, dead end. :P
 
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