danskmacabre
Mongoose
Hi again, I've searched through all the Elric books I have and noticed there's not much in the way of Magic items, apart from some potions and stuff like that.
There ARE demonic weapons (in my Elric MRQ1 Magic of the young kingdoms book), but they are too powerful to use as general treasure.
In the old days there were demonic weapons, which sorcerors made, so the equivalent of magic items I suppose (with a twist).
But they would seriously unbalance the MRQ2 version of Elric.
So I'm looking for suggestions of what type of superior quality items (weapons armor etc) and even magic items that might be appropriate to the Elric RPG , that won't unbalance the game.
As just making weapons do more damage may easily unbalance combat (which is pretty deadly compared to DnD.
I know I could add ancient armor, like melnibonean stuff, so lighter and good armor points etc, but any other ideas?
Like rings? robes, shields, etc , also utility items and so on?
But I don't want to do this in a DnD magic items style.
There ARE demonic weapons (in my Elric MRQ1 Magic of the young kingdoms book), but they are too powerful to use as general treasure.
In the old days there were demonic weapons, which sorcerors made, so the equivalent of magic items I suppose (with a twist).
But they would seriously unbalance the MRQ2 version of Elric.
So I'm looking for suggestions of what type of superior quality items (weapons armor etc) and even magic items that might be appropriate to the Elric RPG , that won't unbalance the game.
As just making weapons do more damage may easily unbalance combat (which is pretty deadly compared to DnD.
I know I could add ancient armor, like melnibonean stuff, so lighter and good armor points etc, but any other ideas?
Like rings? robes, shields, etc , also utility items and so on?
But I don't want to do this in a DnD magic items style.