Slightly Norse John
Mongoose
I've been using various ship viewers and proxies so far, I finally actually bothered to buy the book and try this one out.
The Earth Time Wars started with a 5-point Raid;
Crusade era consisted of the Marathon Hidetaka, the Hyperion Waldemar Janacek, and the Chronoses (Chronii? Chrons?) Active, Ardent.
Early EA deployed Hyperion Indomitable and Nova Arrogant, Sagittarii Pilum, Lancea, Olympii Rominten, Pallberg, Artemii Dingwall, Milngavie.
CE got deployment and second turn init, early got first and third. Both forces deployed in a generic formation, not greatly adapting themselves to the enemy- my Saggi's at my rear flanks pointing in, so they could tack and alternate fore and flank racks, Nova central, Hyperion beside- right centre- and slightly behind, Olympus in front of each Saggi, Artemii as the joints between the flanks.
Andy running the Crusade era deployed in a bowl, Marathon and Hyperion fairly close and central, Chronos out on the flanks pointing inward. He had first move, and raced the Active forward, speculatively, trying to break up my formation. I countercharged with an Artemis, getting gun range, Ardent moved up to support, art- 2 Milngavie (Named because I hoped it would get blown up), moved forward and got range on Ardent. The Nova trundled up and was boresighted by Hidetaka, Indomitable boresighted the Active, and the Olympii moved into position to support the Artemii next round.
Fire was duly exchanged, Active being hit hard. Instead of shooting with it while he had a chance, Andy chose to use the Marathon, landing a mere four hits with the main gun on Arrogant- and two crits. One of them a 6...1. massive relief. Dingwall then opened up on the Artemis, thinking to open the way for Lancea's missiles; three hits, the interceptors rolled a perfect GURPS crit. Three ones. No block, one crit, 1-5. That was enough. It worked on the other flank, Milngavie blowing away the intercept and Pilum landing four missiles, one getting a crew crit that skeletoned Ardent instantly. (Ardent's interceptors made up for it later by stopping the Olympii's missiles cold.)
Round 2, and the fighters come into play, Arrogant's mobbing the Janacek and depleting her interceptors, Janacek's and Hidetaka's doing the same to Milngavie. My brain was working again and I was no longer inspired to use my largest ship as an initiative sink. Instead the Artemii got the job, and got a boresight each for their pains, Milngavie from the Kanacek, Dingwall from the Hidetaka- but Indomitable locked on to the Janacek in return. Rominten and Pallberg made good speed and found targets, Lancea advanced bringing her unfired missiles into reach, Pilum came about to present a fresh rack.
Hidetaka slagged Dingwall with five hits and a 2-6 crit, and knocked out Pallberg's interceptors. Indomitable tried to drop Janacek before she could fire, did heavy but not decisive damage, and Janacek crippled Milngavie. Ardent's hull and interceptors soaked Milngavie's efforts and a return railgun salvo finished the Artemis- shortly before Pallberg's fore pulse cannon and railguns broke through the Chronos' hull and decrewed her. Lancea's misiles came close to doing for the Janacek, but she limped on into the next round- immobile. Pilum held fire, waiting for a hole in Hidetaka's interceptors.
Round 3, and it's looking as if the future isn't all it's cracked up to be. Janacek sinked, Pilum moved up, Hidetaka lined up on her, Arrogant accelerated into position between them, perfect broadside shots. Indomitable locked on the Hidetaka, Pallberg and Rominten had their missiles back.
Arrogant fired first, knocking down the interceptors of both Crusade ships and scoring a 6-5 crit on Hidetaka. Revenge? only 4 damage, 12 crew. Hidetaka ignored the Nova, searing but not dropping the Pilum, and firing LPAs in beam mode at Indomitable, Rominten and Pallberg, doing a handful of hits, and a 1-4 crit on Indomitable. Pallberg railgunned and missiled the Janacek, finishing her. Everything remaining pounded on the Hidetaka, until it began to look as if she was going to get away, AJPing out at about 50% damage and a couple of points above skeleton, only the Indomitable's beam left- and it scored 5 hits and a 2-6 crit. A mass boarding action ensued in round 4.
Contrast and compare; Indomitable and Waldemar Janacek. Identical, but one turned in a fighting performance light years ahead of the other. I don't think I cheesed it with the early EA fleet, but I do think it makes a far more effective fighting organisation. The Marathon is a very nice ship, but only once and that by slowness on my part did it fire it's main weapon at a ship that wasn't 2 PL's lower. Too many chiefs and not enough clansmen.
The Earth Time Wars started with a 5-point Raid;
Crusade era consisted of the Marathon Hidetaka, the Hyperion Waldemar Janacek, and the Chronoses (Chronii? Chrons?) Active, Ardent.
Early EA deployed Hyperion Indomitable and Nova Arrogant, Sagittarii Pilum, Lancea, Olympii Rominten, Pallberg, Artemii Dingwall, Milngavie.
CE got deployment and second turn init, early got first and third. Both forces deployed in a generic formation, not greatly adapting themselves to the enemy- my Saggi's at my rear flanks pointing in, so they could tack and alternate fore and flank racks, Nova central, Hyperion beside- right centre- and slightly behind, Olympus in front of each Saggi, Artemii as the joints between the flanks.
Andy running the Crusade era deployed in a bowl, Marathon and Hyperion fairly close and central, Chronos out on the flanks pointing inward. He had first move, and raced the Active forward, speculatively, trying to break up my formation. I countercharged with an Artemis, getting gun range, Ardent moved up to support, art- 2 Milngavie (Named because I hoped it would get blown up), moved forward and got range on Ardent. The Nova trundled up and was boresighted by Hidetaka, Indomitable boresighted the Active, and the Olympii moved into position to support the Artemii next round.
Fire was duly exchanged, Active being hit hard. Instead of shooting with it while he had a chance, Andy chose to use the Marathon, landing a mere four hits with the main gun on Arrogant- and two crits. One of them a 6...1. massive relief. Dingwall then opened up on the Artemis, thinking to open the way for Lancea's missiles; three hits, the interceptors rolled a perfect GURPS crit. Three ones. No block, one crit, 1-5. That was enough. It worked on the other flank, Milngavie blowing away the intercept and Pilum landing four missiles, one getting a crew crit that skeletoned Ardent instantly. (Ardent's interceptors made up for it later by stopping the Olympii's missiles cold.)
Round 2, and the fighters come into play, Arrogant's mobbing the Janacek and depleting her interceptors, Janacek's and Hidetaka's doing the same to Milngavie. My brain was working again and I was no longer inspired to use my largest ship as an initiative sink. Instead the Artemii got the job, and got a boresight each for their pains, Milngavie from the Kanacek, Dingwall from the Hidetaka- but Indomitable locked on to the Janacek in return. Rominten and Pallberg made good speed and found targets, Lancea advanced bringing her unfired missiles into reach, Pilum came about to present a fresh rack.
Hidetaka slagged Dingwall with five hits and a 2-6 crit, and knocked out Pallberg's interceptors. Indomitable tried to drop Janacek before she could fire, did heavy but not decisive damage, and Janacek crippled Milngavie. Ardent's hull and interceptors soaked Milngavie's efforts and a return railgun salvo finished the Artemis- shortly before Pallberg's fore pulse cannon and railguns broke through the Chronos' hull and decrewed her. Lancea's misiles came close to doing for the Janacek, but she limped on into the next round- immobile. Pilum held fire, waiting for a hole in Hidetaka's interceptors.
Round 3, and it's looking as if the future isn't all it's cracked up to be. Janacek sinked, Pilum moved up, Hidetaka lined up on her, Arrogant accelerated into position between them, perfect broadside shots. Indomitable locked on the Hidetaka, Pallberg and Rominten had their missiles back.
Arrogant fired first, knocking down the interceptors of both Crusade ships and scoring a 6-5 crit on Hidetaka. Revenge? only 4 damage, 12 crew. Hidetaka ignored the Nova, searing but not dropping the Pilum, and firing LPAs in beam mode at Indomitable, Rominten and Pallberg, doing a handful of hits, and a 1-4 crit on Indomitable. Pallberg railgunned and missiled the Janacek, finishing her. Everything remaining pounded on the Hidetaka, until it began to look as if she was going to get away, AJPing out at about 50% damage and a couple of points above skeleton, only the Indomitable's beam left- and it scored 5 hits and a 2-6 crit. A mass boarding action ensued in round 4.
Contrast and compare; Indomitable and Waldemar Janacek. Identical, but one turned in a fighting performance light years ahead of the other. I don't think I cheesed it with the early EA fleet, but I do think it makes a far more effective fighting organisation. The Marathon is a very nice ship, but only once and that by slowness on my part did it fire it's main weapon at a ship that wasn't 2 PL's lower. Too many chiefs and not enough clansmen.