It seems fairly unlikely that someone will die in a fight. They have to have a vital location down to minus its normal positive value, so that's 10 points to the head for an average pleb, or 12 points for a decent warrior, and fail Resilience. Other locations only cause death in the longer term. So, as long as you're on the winning side, you're unlikely to die. That's ok in my opinion, but I'd heard it was more dangerous.