I don’t have a drop tank variant to test. I’ll have to work one up to know for sure. It probably would make it but I’ll find out for sure tomorrow.I was just wondering what would happen if you used drop tanks for the first jump and jump out J4 on all internal fuel. How does that affect your numbers?
Edit - Would that get you 900,000 tons of fuel delivered to the jump bridge per trip?
Docking clamps holding 18 50,000 pods external to the ship. These have fuel but I have cargo, low berth, and passenger pods, too.That's just external cargo that happens to be fuel, right Terry? Or are you doing it as docking clamps?
Is there any functional reason those pods could not be done as External Cargo Mounts? Much cheaper at Cr1000 per ton and no extra cost to attach. Or am I missing something?Docking clamps holding 18 50,000 pods external to the ship. These have fuel but I have cargo, low berth, and passenger pods, too.
This. I went with docking clamps for reliability beyond what the rules mention. The external cargo mounts seem so ad hoc.No.
But, like all free lunches, you're waiting for the other shoe to drop.
not true if you fit an Unrep system, that will let you transfer the fuel from the container on the clamps to the ships fuel tanksWell, they're only good for cargo. A big box without even access between the ship and itself. If you want to do anything with it other than pickup or delivery, you'd need a hull.
The clamp ship can act as a ferry or a tender.
There probably should be some rules about external cargo and incoming damage. Maybe just make it that Cargo hits don't benefit from hull armour? I could see there not being much difference between cargo held in an external box and one sitting behind an unarmoured hull anyway.
Well... technically the same applies either way. Neither docking clamps or external cargo give you any built in way to transfer stuff. Drop Tanks at least have their built in fuel transfer ability. I was mostly thinking of the external cargo angle from Terry's description of delivering fuel to a depot.not true if you fit an Unrep system, that will let you transfer the fuel from the container on the clamps to the ships fuel tanks
Or just have the fuel handing equipment on the station and not on the ship. Much better solution. No need for the ship to have UNREP if the station/jump bridge has it.Well... technically the same applies either way. Neither docking clamps or external cargo give you any built in way to transfer stuff. Drop Tanks at least have their built in fuel transfer ability. I was mostly thinking of the external cargo angle from Terry's description of delivering fuel to a depot.
An UNREP would make sense for more than just that role, but I got the impression that Terry's ship was really designed around NOT spending any time loading or unloading the pods.
Maybe take along a fuel transfer/space station pod with its own docking clamps and lots of UNREP.
This.Or just have the fuel handing equipment on the station and not on the ship. Much better solution. No need for the ship to have UNREP if the station/jump bridge has it.
Well damn! Now we know who got the Navy Contracts for supplying the navy's jump bridges for the Islands Cluster.Alright, @MasterGwydion, I've worked up a J4 Hercules that uses drop tanks. The ship's displacement without the drop tanks is 320,000 dtons. I displaces 2,420,000 tons with the addition of 32 50,000-ton pods (which the engines are built to handle. It will use 511,200 tons of fuel from the drop tanks on the way out (from the drop tanks) and deliver 1,545,322.56 tons of fuel in those pods.
To get back, I needed to include internal fuel tankage for the return trip. That has 115,200 tons of fuel preloaded for the return jump. That means it does not need to touch the 1.5 million tons of fuel it brought. MixCorp is once again pleased to be able to meet your needs in this matter. Please don't hesitate to contact us for future work! MixCorp: Making tomorrow's ships today!
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I made a math error. I had to reduce the number of pods, and it can only haul 23 of them. That's still 1.1 million tons of fuel, though. The above post has been updated.Well damn! Now we know who got the Navy Contracts for supplying the navy's jump bridges for the Islands Cluster.
Or this...
Atu'l Fleet Transit - Traveller
wiki.travellerrpg.com
Oh no! Only 1.1 million tons! Contract cancelled! lol!I made a math error. I had to reduce the number of pods, and it can only haul 23 of them. That's still 1.1 million tons of fuel, though. The above post has been updated.
The rules clearly make them not practical. Single use, expensive,