Different versions of Shadow RSTV?

Well that seems a little unlikely, as far as I know the TOW has no air-to-air capability and any replacement is equally unlikely to have such a capability.

*Edit
Plus in reality the likely role for the Future Lynx will not include being an attack helicopter. Since aquiring the Apache its no longer needed in that role, though it might act as a target spotter for the Apache. Of course since the EFTF will probably not be getting the Apache (although they do have the Tiger)...


Nick
 
There's plenty of vehicles that wouldn't need more than a different turret to show variants (although they don't exist for EVO yet they might appear at some point) such as Hummers, Strykers, LAVs, BTRs, and the like. Might be possible to release seperate turrets as a "conversion pack" I'd think for ATGM/AA/AGL/Gun-Mortar and the like although if they do mortar carriers a new model would be needed.
 
from what I remember, matt said that specifically in the Shadow's case there'd be the same chassis but with a different roof on the mini.
 
Hi guys,

We'll have some previews for you soon (very soon!), but the Future Lynx does indeed have two configurations in the same box set, allowing you to use it as a transport or a gunship.
 
msprange said:
Hi guys,

We'll have some previews for you soon (very soon!), but the Future Lynx does indeed have two configurations in the same box set, allowing you to use it as a transport or a gunship.

Sweet, I hope it has some AA abilities in at least one of those modes....
 
Hiromoon said:
Umm....does ramming count, Cordas?

Not really, but I will if I need to.... As my mate is planning on getting a couple of Super Cobra's cos he doesn't like my poor lil Challies, I really need something to deal with them.... I can also see him not listening to my complaints of not having any AA available to me with about as much care and attention as a wolf gives to lamb when its hungry.

Also given the ill feeling the EFTF already provoke due to our command teams, I can't see myself getting much sympathy. (How else are you supposed to deal with 2 Type 99s and a couple of rocket launchers....) When at about 900-950 points it would be seen as bad sportsmanship on my behalf to take 2 Challies and half a squad (or even worse 2 Challies and 1 command team :lol:). To field both my Challies I think you need to be putting at least 1200 on the table.
 
Would have to be very low flying Cobras for my Challies to blow far enough up to take out the Cobra as well.... Would also require some rather silly flying by the Cobra to be sat dirrectly over the tank it was shooting....

Unless I use my command team to rush challie 1 under the cobra, then shoot it with my other challie in the hope of killing it and challie 1 taking out the cobra as well...... I would say it wasn't a British tactic until we had that Air Marshall the other day telling trainie pilots to consider doing kamikaze attacks on terrorists (in multi million £ planes laden with firepower and ordinance they want our pilots to ram suspected terrorist cars rather than just shoot them :roll:).
 
msprange said:
Hi guys,

We'll have some previews for you soon (very soon!), but the Future Lynx does indeed have two configurations in the same box set, allowing you to use it as a transport or a gunship.

Drool.

Cordas, as soon as he takes those cobras, take as much infantry as you possibly can and wipe them all out as fast as possible meaning that all that he'll have left is his beloved yet expensive cobras. :twisted: and a shattered army. 8)
 
Nice Idea, but I can see his opponets infantry being hidden at the back of the board in woods and buildings... very difficult to dig out, and I somehow feel the Cobra is going to be rather deadly to infantry in the open. We will just have to see :).
 
*coughs* Cordas, I didn't typo at all. I ment your tanks really SHOULD blow up as a way of dealing with his Cobras.


And Gibbs, without the tanks, what will the Cobras shoot at? I'll give ya a guess, and it won't be the local supermarket.
 
I just suppose I will have to hope we get the Typhon or Tigre very quickly after the Cobra comes out. Of that Some MGs will get the AA trait, and some rounds capable of hurting a Cobra (or other air unit)
 
Hiromoon said:
And Gibbs, without the tanks, what will the Cobras shoot at? I'll give ya a guess, and it won't be the local supermarket.

His warriors of course. :wink: :lol:

With enough of them you could get your infantry across the board fairly quickly and quash the enemy or... taking a lynx you could try the same thing to him... Remember too that there is the SAS option.... what the hell was that? BANG! 8)
 
Its a shame they nerfed the AA "Trait" on the MGs. In the version I have for the Challanger:

GPMG: This weapon causes a –1 penalty to Armour rolls. The GPMG may be fired with another weapon system in the same Shoot action but may create its own separate Fire Zone. It may be used as an AA weapon. In addition, every Damage Dice this weapon rolls will count as two for the purposes of Suppression only.

And for the Abrams:

MG: The Abrams carries two MGs, both of which cause a –1 penalty to Armour rolls. One MG may always be fired in addition to another weapon system in a single Shoot action, and may create its own separate Fire Zone. One of the MGs may be used as an AA weapon. Every Damage Dice these weapons roll will count as two for the purposes of Suppression only.
 
Don't forget that that applies to 50.cal too. And that it and one MG may be fired as AA

All my cards have the AA trait on MGs.
 
Just somehow I see the Cobra and other helicopters having a target of 7+ or higher... making shooting MGs at them rather pointless.....

I also imagine that a Cobra ain't going to cost a lot more than the 335points required to get a warrior and a squad of infantry, and a lot less than the 510 to get 2 Warriors and 1 squad (2 fire teams). Giving you probably a 1 - 1 ratio of Cobras to Warriors.

Well nevermind, we are talking about stuff that ain't going to be released for a few months yet, and who knows how MGP will twiddle with things between now and then.
 
:idea: Give the Warrior Chaingun AA :twisted: a potential 6D10 per turn (if you have a command squad) should make short work of any opposition airpower..... :twisted: 8) :twisted:
 
If the Cobra is a size three vehicle (although it's probably going to be bigger) some Barret fire may knock it down nicely....(I wish)

Maybe the future lynx will provide the AA support necessary (please please please fingers crossed).
 
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